<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<app version="1">
  <name>Code Name: Sailor V</name>
  <coder>Kungpow Productions</coder>
  <version>v1.0</version>
  <release_date>200808010000</release_date>
  <short_description>Open Beats of Rage</short_description>
  <long_description>Based on Code Name: Sailor V
Created by Naoko Takeuchi

Manga Published - 1993

Fan Game Released - 2009

"Before Sailor Moon and the Sailor Senshi, there was only one..."

Code Name: Sailor V uses a wii-linux port of OpenBoR v2.1933 coded by Kungpow and nuvalo. Original code provided by the lavalit team and Senile Team.

This is a PoC Release for OpenBoR for the Wii. Other past modules will work with this release as well. 

Known Issues
---------------

*) GameCube D-Pad Not Working (Uses Analog Stick)
*) Wiimote not fully supported (Take Batteries out so that Wii-Linux discovers it)
*) Modules that use widescreen crash engine (ie. Golden Axe Remake)
*) Modules that use script with combostep in it crash engine (ie. Golden Axe Remake)
*) When the engine starts, the sound engine starts at 11khz, 8bit mono, which makes the sound staticy
*) Have to reset sound engine and restart OpenBoR before the sound issue is fixed.

</long_description>
</app>

