Dark Kingdom Story
Arc Synopsis
Aeons ago, when the
Earth was still one kingdom... A paradise of gods
once revered as the pinnacle of civilization, was
conquered and forgotten over the course of one
fateful night. Under the influence of a Great Evil,
mankind, seeking to gain the paradise for
themselves, waged merciless war upon it and won...
but at a price. The entire Earth was left in
shambles and mankind was forced to begin its
evolution anew from the beginning. It is said that
the ruler of the paradise gave up her life to send
the souls of the fallen to a new future, and to seal
the Evil within the deepest regions of the Earth.
And though the Evil would one day free itself from
its prison, a new hope would rise from a mother's
sacrifice... and a Soldier would be born.
Blissfully unaware of the destiny that lies before
her, Usagi Tsukino dreams of being Sailor V, the
famous hero of love and justice who protects the
dangerous streets of Tokyo when the curtain of night
falls. Little does Usagi know that inside of her
lies great potential; a power she must use to battle
an ancient evil and a merciless witch bent on global
domination. Everything that Usagi believes will be
tested, but she cannot be afraid.
Her mission is to secure the lost kingdom's Phantom
Silver Crystal, the source of all energy throughout
the universe, and unveil and protect the kingdom's
princess. Usagi's journey will be hard, but she will
not be alone. Fate deals her a hand of fortune and
entrusts her with friends and guardians to help her
along the way. Though they may argue and turn
against one another throughout their struggles,
their bond can never truly be broken. Only by
accepting their past lives will they put a close to
the dark events that led to their reincarnation so
they can truly live again.
In her darkest moments, Usagi is saved by a
mysterious jewel thief known as Tuxedo Mask, also
looking for the Phantom Silver Crystal. Who is he,
and why does Usagi's heart race whenever he is near?
Blinded by love and enduring the weight of the world
on her shoulders, will she be able to fulfill her
destiny?
It is only through strong faith, firm will, and deep
love that she will succeed.
This is the story of the pretty sailor-suited
Soldier of Love and Justice, Sailor Moon.
I. About
Pretty Soldier Sailor Moon: The RPG is a massive
project recreating the entire story (mostly the
manga's story) of Sailor Moon. The game's final
chapter will be an original story arc involving
Chibiusa and her guardians, the Sailor Quartette, in
the future. Playable characters include all of the
planetary Sailor Soldiers, the Sailor Starlights,
and other main characters such as Mamoru/Tuxedo
Mask. Some playable characters will be optional and
others will only join the party under certain
circumstances.
The game will be released by story arc in the
following order:
• Dark Kingdom Arc
• Black Moon Arc
• Infinity Arc
• Dream Arc
• Stars Arc
• Apocalypse Arc (Original, final story arc)
II. Release Date and
Download Information
There is no release date currently planned, but the
game will be released by story arc.
As the story arcs are released, they will be
available free for download and put up on the site
and forum. All you will have to do is run an .exe
file in order to install and play the game. For
computer requirements please check out the Features
page on the forum.
III. Story
As mentioned earlier, the game spans all five arcs
of Sailor Moon; the Dark Kingdom Arc, the Black Moon
Arc, the Infinity Arc, the Dream Arc, and Stars Arc
as well as the original Apocalypse Arc. Most of the
side stories (movies and specials) are being
included as well. Although the game is based on the
manga's story, creative license is being used to add
and change the story to better suit a role-playing
videogame and to make the experience a very epic and
original one. There will be a large amount of
original characters and plot points. A number of
plot elements and characters from the anime, live
action, and musicals are also being included.
IV. Graphics
Graphically, the game is being composed of original
graphics and rips from various games including PSSM:
Another Story. For screenshots, check out the Media
section of the site or the Screenshot section of the
forum here.
V. Music / Sound
The game will feature a large amount of original
songs, previews of which can be found on the site
and forum. A number of tracks from the anime,
musical, and live action soundtracks of Sailor Moon
are also being used as well as music from various
other movie, TV show, and video game soundtracks.
There will be voice acting for scenes and battles,
done by voice actors chosen for the game.
VI. Gameplay and
Features
A. Battle System
The battle system will be side-view and active time
(meaning that the action takes place in real time.)
Battles will be very fast paced and feature animated
battlers and enemies.
Active Time Battle System
On the battle screen, a status summary of each
character is displayed. These encompass HP levels,
MP levels (where applicable), and an ATB gauge. The
ATB gauge determines when a character can take
action. When the gauge is filled completely, the
player can issue an order to that character. Enemies
can attack while you are issuing an order.
Rows and Party Members
Battle formation will consist of two rows. The front
row boosts physical attacks and the back row boosts
physical defense. Magic is not affected by row.
Parties will consist of five members with the
ability to swap out during battle with no penalty.
The active party can’t heal the non-active party in
battle. Any party members not present when the
battle ends do not receive any TP but do receive
half of the EXP gained by those who are present.
Techs
Each party member will learn a large number of Techs
(Special Attacks and Magic) throughout the game.
Magic consists of healing, barriers, stat moves and
anything else non-offensive. Attack All spells will
increase in strength against one enemy. There are
also Double and Group Techs in which two or more
party members can combine their turns to unleash one
devastating attack.
Elements and Status Effects
# Elements are:
# Fire / Ice
# Wood / Metal
# Earth / Wind
# Dark / Light
# Lightning / Water
There won’t be a secondary opposition system, such
as Wind makes Fire stronger or Water makes Wood
stronger. Status ailments are: Poison - % of HP lost
each turn until healed.
# Freeze – Cannot move. If hit, instant KO.
# Paralyze – Cannot move for three turns.
# Charm – Attack same side.
# Confuses – Attack at random.
# Sleep – Enemy cannot move for three turns. If hit,
wake up.
# Blind – Acc. Reduced.
# Slow – Speed Reduced.
# Weak – Attack Reduced.
Non-random Battles
Battles are initiated in the field by coming into
contact with a visible enemy. Battles can usually be
avoided if you don’t wish to fight.
B. Game Environment
/ Game Mechanics / Cut Scenes
Semi-interactive Environment
By examining objects such as shelves, barrels, etc.
in the field, you can find items and money. Some
objects are interactive.
Caterpillar System
Active party members are all visible in the field
while walking around. You can also change their
order freely, and some people may respond
differently when spoken to depending on what party
member is in front.
Pixel Movement
As opposed to moving square by square, the player
will be able to move pixel by pixel, creating a much
smoother experience.
Cut Scenes
Cut scenes in the game will be voice-acted and will
feature animated character sprites with pictures,
sprite animations, and face graphics. A character’s
face graphic will also display their current emotion
as opposed to staying static.
Realistic Aspects
Characters in the game wear different clothes on
different days and interact with the environment.
Various weather effects are also present throughout
the game such as rain, snow, thunderstorms, etc.
Some NPCs will only give you valuable information if
you talk to them several times. Others may become
annoyed if you pester them too much. As the story
progresses, the lives of NPCs do as well. Some NPCs
have a set schedule every week. Others are only
around at certain times throughout the game. Don’t
miss the opportunity to participate in side quests!
Key Command Events
At certain points throughout the game, you will
participate in Key Command Events. You will have to
press certain keys at the right time to complete
tasks or beat certain bosses successfully. Depending
on how well you do, you may receive secret items and
other hidden goods.
Expanding Tokyo
As the game progresses, lots of new shops and other
places will appear and open throughout Tokyo. You
will also be able to venture outside of Tokyo by
using a travel menu as opposed to a world map to
make traveling between the locations a breeze!
C. Other
Unlockable Outfits
You can unlock various different outfits for every
party member by completing tasks and side quests.
Some examples of outfits. Some examples of outfits.
Some examples of outfits.
Arcade Games
The arcade in the Juuban Shopping Center features a
number of mini games including the Sailor V action
game featured in the anime and manga.
Tokens
Collect tokens by completing tasks and side quests.
Tokens will earn you various items, weapons, armors,
helmets, new outfits for party members and other
secret items.
VII. The Team
Chains of Fate - Leader/Developer/Spriter/Tiler/Scenario
Writer
Jeanine - Spriter
Kwaka - Spriter
Silver-Eyes - Main Artist
Ghost - Menu Coder
Kairose - Menu / Battle System Coder
John Yamashiro - Composer
Contributors
Akeera - Spriter
xxGhost_Whispererxx - Website Coder
Melichan - Spriter
Yumecosmos - Tile Artist
Dodging Tires - Artist
Lyndii - Tile Artist
OverCoat - Composer
Pierson Brown - Composer
Trance Authority - Composer[click screenshots to view them
full-size]
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