Written
by: Sailor-Vhoorl (aka Andrew, aka Donavon, aka Smith, aka I lie
about my name a lot)
Dedicated to: All of the Moonies who gave their lives to make this
guide possible.
Hello, fellow Moonies (or Moonatics, if you want to be difficult)!
Welcome to the official Moon Child Walkthrough! As you know, this is
a game that a lot of people have trouble traversing, but as to why,
no one knows. But enough about that, let us begin!
Prologue: The Quest for Sailor Mercury.
Area: The Moon Kingdom
And thus the game begins, with Queen Serenity telling Princess
Serenity (who is not Usagi) that Mercury is looking for her. Well,
once she finishes talking, enter the door to the castle, as there is
nothing to do outside. Upon entering the castle, you'll notice a
staircase flanked by two doors. For now, they are both useless, as
the door to the left contains the kitchen/dining room, and the door
to Senshi training room (which is empty).
Anyway, you can go up the staircase to talk to Queen Serenity
(pointless), but right now you'll want to take the door on the
far-back wall to go to a hallway containing doors marked by the Moon
and Mercury symbols. Go inside the one marked with the moon symbol
and talk to Luna, who tells Serenity that Mercury is in Mars room.
Exit the room and go right down the hallway and go right (not down)
into the next area, containing the Mars and Jupiter doors. Well,
Luna said she was in Mars room, so enter the door to see that she
is, in fact, not there. Talk to Mars who, after Serenity and her
finish their argument, to find out she is in Jupiter's room. Inside
of Jupiter's room, talk to Jupiter to find out she baked cookies for
Serenity! Yay! Oh, and Mercury is actually in Venus's room. After
leaving the room, continue going to the right and go into the newest
area with Venus's and Queen Serenity's rooms. Enter Venus's door and
talk to Venus, while ignoring Artemis, as he doesn't have much to
say. After discovering that Mercury is not here either, and that the
cover model for Venus's magazine is bringing sexy back, go back to
Mercury's room. Surprise surprise, it turns out Mercury was in her
own room all along!
(NOTICE: You have to talk to the other princess's to get Mercury to
show up in her room (obviously).)
Talking to Mercury, she'll tell Serenity that her test results came
back positive! Now, forget about that, because it won't become
important again until the end of the game. I'm not joking. But
suddenly, a flash of light interrupts them! Serenity will run
outside, noticing the Senshi and a big crystal. Move on a step, and
Queen Serenity will take the crystal away and tell the Senshi to go
to the meeting hall. After discovering that the Queen wants NO ONE
to know about the crystal, she dismisses the Senshi to talk to Luna.
Try to exit and the Queen asks Serenity if she is worried about
Queen Beryl, but then you end up back in Serenity's room. Exit her
room and go to the door flanking the right of the staircase to
interrogate the cats. Talk to the cats (and the other Senshi if you
want) to discover that Serenity should instead just talk to the
Queen to find out about the crystal. Exit the room and go up the
stairs, then proceed to the meeting hall. Talk to the Queen about
the crystal, but the discussion on the crystal is soon axed by the
sounds of an earthquake and the screen shaking. The Queen tells
Serenity to go back into the training room (the room right of the
stairs) and says she should hide. Venus will come running up to
Serenity to ask what caused the earthquake (or possibly moonquake).
Once the screen stops seizuring, Serenity says she is scared, but
Venus comforts her, saying that the Senshi will keep her safe.
As the screen flashes again, you'll see...Ikuko telling Usagi to get
ready for school?
Scene 1: Get to School Usagi, for Everlasting Peace!
Area: Usagifs House
Once you gain control of Usagi, exit her room. Ignore the other two
doors in the room, and go down the stairs. Once downstairs, walk out
the front door, ignoring everything else (ESPECIALLY the teddy
bear).
Outside the house, walk to the right and then head up on the
crossroad. Enter the next part of Juuban and walk up to the
school...to find that it is locked. Go back home, but feel free to
talk to the strange cat if you like. Reaching Usagi's house, Usagi
tells Ikuko that the school is closed, so she sends Usagi to her
room to study (o rly?). Head up to her room to see that strange cat
again. After Usagi gets scratched, she falls asleep.
After her nap, go back to the school where Usagi runs right into
What's-His-Face. As they finish arguing, continue onwards to the
school and then talk to Umino. After begging for lunch (and
failing), head to the left into the forest to get Naru's lunch. Keep
going on upwards into the woods to find Naru, but of course, she's
not here (I have a feeling this will be a running theme in this
game). On the bright side, there's a giant crystal here! Touch it
and, after Naru tells you not to do so, Usagi will be transported in
a dark cave. Keep heading right and, ignoring common sense, talk to
the not-at-all evil Jadeite. He tells Usagi to leave this kingdom
(this cave is a pretty lousy kingdom) and then has Lady Pearl attack
her! Oh snaps, he is evil!
As Usagi is apprehended, the strange cat tells Usagi to wake up and
she transforms into Sailor Moon! Boss time!
Boss: Lady Pearl
Recommended Level: HA!
EXP: 25
Gold: 50
Use Moon Tiara Action. Once. Fight over.
Oddly, after vanquishing that, oh, lets call it a Youma, Sailor Moon
will notice that Jadeite and the black cat have left. Also oddly, a
huge switch will have appeared behind her. Walk on it. Oooh, shiny!
Step on the white circle and, after pressing the action button,
Usagi will be transported to the forest.
Scene 2: In the name of the Moon, I'll kill countless scores of
natural wildlife!
Area: Mysterious (actually Osaku) Forest, Osaku City
Enemies: Harmless Lizards (EXP: 8, Gold: 7), Not-So-Harmless
Centipede (EXP: 7, Gold: 9)
Search through the trees to the south of her to find a treasure
chest with 50 gold! Then, follow the path, ignoring the healing
fountain as it has been dummied out (;_;), and keep going along
until you reach the next area. Continue to follow the path to the
left and then upwards until a lady and her two birds stop you from
continuing on. Talk to her to discover she won't let Sailor Moon
past until she finds her necklace (...). Cut through the trees while
heading southeast instead of following the path, and you'll
eventually reach a treasure chest with a necklace next to it and a
healing fountain (which will be used for level grinding)! Inside the
chest is a bracelet (equip), and after opening it, run back to the
bird lady. Once this pointless side quest is over, continue onward
to the next area!
Oh yeah! Treasure chests! And that cat. Open all three of them up
for two potions and a perfume, then talk to the cat. Apparently, the
cat can talk back (well, it did say meow...), and Usagi will
discover that she is in Osaku Forest (for some reason). Upon further
discovering it's been fourteen years since the cat and Usagi saw
each other do to a disaster that wrecked the world fourteen years
ago. Ah huh. Once Luna shuts up, head northwest to Osaku city! Usagi
de-transforms and Luna runs off to the church.
Well, while she's gone, feel free to go to the item/weapon shop and
talk to the townsfolk. Inside the item/weapon shop, buy a Golden
Tiara for Usagi (don't bother with the white dress), and then sell
her old stuff. As for items, just get what you need, as monsters can
be incredibly stingy with gold. Ignoring the staircase (as it does
nothing), leave the item shop. South of the inn, talk to the sad
girl. Sad girl is sad because her mommy's fish are missing (another
fetch quest already?). Well, good-ole Usagi is always up for doing
other people's work, so walk right to the next area. Continue going
right until reaching a crossroad, and then head down. Pick up the
fish on the side of the road, and then take them back to the little
girl to receive a White Dress! Now with that out of the way, go back
to where you found the fish and then continue down the path to the
next area of town. Go right to the church area, and then go inside.
However, it seems Luna only wanted to stare at the alter, so she
tells Usagi that they need to head back to Juuban before Ikuko
starts worrying. Go back to the entrance of town, and give into the
urge to take the path going downward. Sadly, you can't get that
chest quite yet, so go downwards into Sendai Cave.
Area: Sendai Cave
Enemies: Cureney (EXP: 15, Gold: 10), Annoying Wolfmen who come in
threes (EXP: 12, Gold: 9) Manikin (EXP: 11, Gold: 3),
Spacey! If you want, take Luna's advice and go back to the forest to
kill wildlife, but the monsters here give much more experience
(just...remember to save between battles). Go right through the cave
until you reach a switch. Push it; you know you want to (now you can
get the chest outside with the seed of strength in it)! Anyway,
continue up and to the left. Ignore the two guards for now, and go
left to the next area. Follow the path until you see a robed figure
passed out on the ground. Sadly, we can't give him salt water, so
continue past him (not forgetting the chest with a perfume in it),
and then head right. Keep heading down, and eventually you'll come
across another healing fountain! Once you get some water out, save.
Seriously, save. Now, take the water back to the man, and he'll be
right as rain; hefll even give Usagi a potion!
Usagi asks him what he was doing in the cave, and he tells her that
he was building a path to make cave travel easier, because he's just
that nice. However, another robed man came by and sucker punched
(for some reason), so thus he has been knocked out. After some more
chatting about this mysterious guy who we will never see again, A
BIG FRAKKING MONSTER will bum rush Usagi!
Boss: Ubel
Recommended Level: 4 - 6
Attacks: Death Grip
EXP: 75
Gold: 100
Items: Antidote
Easily a step up from the previous boss, by which I mean it takes
four Moon Tiara Actions to kill him. However, he can kill you in
four hits as well. Keep an eye on Usagi's HP meter and use a potion
if things look bleak.
After the battle, the poor old guy fainted again. Luna gives Usagi a
healing skill and the Moon Stick (equip it) to heal the old guy. She
uses Moon Healing Escalation and, after transforming back to normal,
is thanked once again by the old guy. After being teleported to the
exit (well, guided, but...), head towards the light.
Area: Juuban Lake.
Enemies: Nukpana (EXP: 15, Gold: 16), Bakene (EXP:18, Gold:11)
After admiring the wildlife (as it won't try to kill you this time),
head up to the next area. Keep heading up, ignoring the broken
bridge (aka, wild dogs). Head north again to see another treasure
chest! And a treasure chest with teeth! Open it!...uh oh.
Mini-Boss: Sidero
EXp: 35
Gold: 0 (cheapskate)
Use Moon Tiara Action. Once. He may hit you, but he deals low
damage.
Open the chest to get a potion, and then head back down to the path.
Keep going to the left until you see a box and large glowy circle
blocked off by flowers. Remember this place. Now, continue past the
sign to the Hikawa Shrine! But, we're going to ignore it, so keep
going left to the next area. Now, head on up and you'll be back in
Juuban! Luna leaves the party (again), so go up one area and then
left to get back to Usagi's house. After a scene of domestic abuse,
Usagi learns Naru never came home, so go up the stairs to ask Shingo
for help, so go to his room and talk to him. After learning that she
is at the arcade, leave the house and follow the path to reach the
next area. Check the building past the inn (thatfs the arcade) to
find that the door is locked. So, go into the item shop and find
that, of course, Motoki is here. Well, what do you know? Motoki
doesn't know where Naru is (grrr). After his vague mention about a
crystal, you'd think you would have to go back to the forest, but
instead, walk over to the right and walk into the house that is NOT
the weapon shop, as it has no useful items in it.
Walking inside the jewelry shop, you'll see a hideous monster! Wait,
that's just Mayumi's portrait; brr, she looks badly drawn. Any who,
she is being threatened by a Youma, so you know what time it is.
Boss: Chizu
Recomended Level: 4 - 7
Attacks: Death Grip
EXP: 150
Gold: 100
Item: High Potion
Like Ubel, she can be dangerous, but she dies extremely quickly.
Just keep Usagi's health up, and you'll do fine.
Once Chizu gets moon-dusted, Mayumi tells Sailor Moon that Naru is
at the forest next to school. Now, head over there to find Naru.
Naru tells Sailor Moon to stay back, but calms down when she learns
that she does not want the crystal. Sailor Moon says Naru should go
home, but Naru, being the Negaverse Battery she is, knows a McGuffin
when she sees one, so she wants to stay and protect the crystal.
But, Jadeite shows up demanding it!
Sailor Moon tells him to back off, and then gets owned in, like,
three seconds. Jadeite teleports away with Naru and the crystal in
tow, and then things go dark...where Jadeite appears in a room,
announcing to a mysterious robed figure (I'm pretty sure he isn't
the guy from earlier) that he captured Naru and retrieved the
Crystal. the stranger, who we can see under his hood is actually
Hiei, asks where the girl is. Jadeite tells Hiei that the girl is
under lock and key, and then Queen Beryl comes in asking about the
crystal. She then insults Jadeite for, um, nothing at all, and tells
Kuro (okay, so he isn't Hiei. Must be a part time cos-player) to
tell Jadeite what the heck he is supposed to be doing.
Intermission 1: This is a sneaking mission, Naru...
Area: Dark Kingdom
Naru begins wondering if she can get out of this cell, so go behind
the big crate to push a switch. The cell door opens! Leave the room
and then head up. Now, go left to get some exposition from Jadeite
and Hie- Kuro, sorry. Jadeite learns he is supposed to be collecting
energy, and then asks Not!Hiei what to do with the girls. Kuro puts
on his angry face and then leaves the room after being a meany
pants. Go back out the way you came, and then go down. Head right
and then follow the path to the left to find Ami's cell.
After some useless chit-chat (and Ami showing how highly she thinks
of Usagi), Ami tells Naru to go look for her computer. Go back to
where Jadeite and Kuro the cos-player exposition at each other and
enter the room Kuro went in. Step on the glass plate, and after
examining it, Naru will be teleported to the treasure chest. Open it
for Ami's computer, and then use the teleporter again. Le gasp! Kuro
has spotted Naru! But enough about that, let's go back to the plot.
Scene 3: Oh no! Not a Water Temple!
Area: Juuban Forest
Usagi lies passed out on the ground with Luna by her side. After
waking her up, Usagi asks where Naru is. Luna says "she's gone," and
informs her that Jadeite is really powerful. After more
pleasantries, Usagi goes home for a nap. Sadly, it's not a very good
nap, but Luna tells her to go to school. Head to the school and save
before entering. Inside, a group of kids had there energy drained by
Jadeite! He starts to drain some hapless bystanders energy, but
Usagi informs him he is about to be punished in the name of the
Moon! Jadite, however, tells her that she is absolutely no match for
him, so instead of making sure Sailor Moon is killed, he sends a
Youma after her and leaves.
Boss: Kenes
Recommended Level: 6 - 8
Attacks: Death Grip (Yes, lots of bosses have this)
EXP: 150
Gold: 100
Items: Potion
In an impressive defiance of the Sorting Algorithm of Evil, Kenes is
even weaker than the last boss. You don't even need to heal, just
spam Moon Tiara Action.
After knocking Kenes senseless, Usagi learns that Jadeite is going
to the Water Temple. Leave the school and go back to Usagi's room to
find Luna. Usagi tells Luna what happened and where Jadeite is
going. Now, after listening to Luna and going to the item shop, save
your game before talking to Umino (who is in front of the item
shop). Hefll say that he has dropped Narufs lunch and needs help
finding it! Mini-game time! Find all of the apples in 30 seconds
(easy to do), you will get five stat boosts AND the Special Body
Armor (which is stupidly powerful)!
Now, return to Sendai Cave. Remember those guards who wouldn't let
you pass by? Well, you still can't go by. After talking to them,
Usagi learns that she should go to the church in Osaku City.
Remember where the church is in Osaku City? It's right up there in
the walkthrough.
After reaching the church, talk to the Bishop, who is actually the
man Usagi helped in Sendai cave, fancy that! Well, Usagi asks if she
could have the Bishop's robe, but Luna reminds her to ask permission
to get into the water temple. After getting the Bishop's permission,
return to the guards in Sendai Cave. After getting past the guards,
keep heading down, but remember to open those two chests (high
potion, perfume)! Go up the stairs, and enter the Water Temple (even
though you really don't want to).
Area: Water Temple
Enemies: Diomedes (EXP: 20, Gold: 10), Daecida (EXP: 25, Gold: 10),
Div (EXP: 17, Gold: 10)
Head up, and then keep going up to the next area. Sadly, the
teleporters aren't activated at the moment, so just head left. Save
your game, and then fight the massive brute you see guarding the
switch!
Mini-Boss: Div
Oh...it seems it's just a normal enemy. Moon Tiara Action!
Once that's out of the way, press the switch and use the teleporter,
then go up to the next area. Make note of the healing fountain for
grinding purposes, and then go left. Open the treasure chest to get
a perfume. Take the right path next to the healing fountain and open
the other chest to get a high potion. Continue going right to open
yet another chest, but this one has a door key! Go open the locked
door near the fountain. Oh, another monster. It's probably no threat
at all.
Mini-Boss: Ritah
Attacks: Ice Toss, Death Grip
EXP: 150
Gold: 100
Well, it has a lot of health, at least. But, four Moon Tiara Actions
and it will be done for.
Another one bites the dust, and one of the people trapped behind the
ice calls for help. Walk forward for more nonsense from Luna and
Usagi, the prisoners give us more exposition. Once everyone shuts
up, open the obvious treasure chest for blue gloves (Usagi can no
have blue gloves...). Take the path to the right and step on the
blue switch. Enter the newly opened door and save before opening the
chest in this new room; it's a trap!
Mini-Bosses: Nabu and Nergal, the Water Soul Sisters!
Attacks: Ice Toss
EXP: 350
Gold: 100
The dynamic duo here are easy, but keep Usagi's HP up. And spam Moon
Tiara Action.
After that...confusing cameo, open the chest to get the jail key.
Next, head up the stairs to open the next chest for, you guessed it,
another jail key! Go back down the stairs and go to where the
Mandora's were kept. Although those Mercury symbols practically
scream "Step on me!", resist the urge and now take the path going to
the left. Head up at the crossroad to reach a zig-zagging area. Open
up both the chests here to get a jail key and blue bow (Usagi can't
equip this either...), and go back to the prison area. Now, step on
those symbols; you earned it! Once all of them are free, go to the
healing fountain room. After healing, hang a left and step on the
new Mercury symbol. Wow, so they can teleport people! Why didn't
they teleport each other out of the cells, you ask? Because! Now, go
left and then keep walking up to see Jadeite menacing Ami. After
Jadeite warns Ami not to scream because it could wake the giant
monster, he starts beating her. Sailor Moon, after bravely saving
her game, tells Jadeite to cut the crap, yet, Jadeite once again
informs her that she is too weak to defeat him before bravely
running away and letting the monster attack her.
Boss: Matchitehew (gesundheit)
Recommended Level: 10 - 12
Attacks: Ice Burst, Death Grip
EXP: 400
Gold: 150
Items: Seed of Strength
Just spam Moon Tiara Action until it dies; the early bosses in this
game really arenft threatening.
After saving Ami, she thanks Sailor Moon. But, suddenly, Matchitehew!
As Sailor Moon prepares to finish it off, Ami transforms into Sailor
Mercury and steals her kill (and that's terrible). Luna then
mentions that Mercury has reawakened, or something. Gee, I wish
there was a sneaking mission.
Intermission 2: We managed to avoid drowning!
Area: Dark Kingdom
Back to Naru talking to herself as she has gone completely insane,
go back behind the magic tall box to open the cell door. Exit the
room and then head north-wards! Keep going north until you see
Jadeite talking to Queen Beryl. he mentions that he has gathered a
lot of energy, but the Queen doesn't give a damn. She then asked
what happened to Ami, and Jadeite says the dragon probably disposed
of her. Queen Beryl is not sure, but Jadeite is pretty insistent
that she's dead. She then tells Jadeite to kill Ami and Sailor Moon,
and collect energy, but then she notices Naru out of her cell!
Scene 4: The one where Jadeite gets his face wrecked.
Area: Water Temple
Sailor Moon begins geeking out because Ami is a Senshi! (Sailor
Mercury joins the Party!). Now, go to the status menu and equip her
with the blue bow and blue gloves; then, exit the Water Temple (glad
that's over; nothing good ever comes of water temples), and Ami
thanks Usagi again for saving her. Usagi and Luna discover that Naru
is still alive, or possibly was, and after more talking down to
Usagi, Luna says they need to find the other Senshi, and the first
place they are going to look is the Volcano north of the Hikawa
Shrine....this can't possibly end well.
Once Luna stops yapping, take the north exit of Sendai cave and
return to the Hikawa Shrine. Head up the shrine steps and then go
around the right side of the building to find an entrance
northwards. Keep going up and you'll soon reach Sapporo City. Go up
into the building and out the other end. Walk past the inn and...key
shop, and go into the weapon shop to buy a Water Tiara for Mercury
(don't get the Red Gloves, no one in this Party likes red, anyway).
After buying the Tiara (and stocking up on items if you need them),
go into the key shop. Since the clerk is being difficult, talk to
the black haired woman instead. She offers the two Senshi a deal of
being her body guards in exchange for helping them getting inside
the Volcano...this plan is stupid. Once the conversation ends with
What's-Her-Face in tow, go back to the Hikawa shrine to talk to the
creepy old guy. But, Jadeite is here whining at him for something.
Rei runs off, conveniently allowing Usagi and Ami time to transform.
Go down, where Sailor Moon lets Jadeite know that she is once again
sick of his pointlessness. Rei says the same thing, and gets knocked
out for her trouble. Suddenly, before he can drain anyone's energy,
Tuxedo Kamen throws a rose at him, proving absolutely nothing, but
still annoying Jadeite. In fact, Jadeite is so annoyed, he tells
Birsha to kill them.
Mini-Boss: Birsha
Attacks: Death Grip, Fire Ball
EXP: 350
Gold: 100
Birsha has two problems: 1. This is a two-on-one fight and 2. he
just doesn't have the attack power to stand for himself.
After he falls (and Jadeite runs away (bravely runs away away)), the
old guy invites the girls inside to see Rei. Enter the shrine and
head right, then ask Rei how she is. After some creepiness, the
girls discover they need explosives from Kitakyushu (mouthful, that
is) to get into the Volcano. Since they all have a death wish, go in
front of Usagi's house and head left. Oh, sweet treasure chest, one
day you shall be ours. Any who, take the path to the north and go
into train station B. After a thrilling train ride, exit the
building and go down to the next area.
Isn't that lively music? Follow the path and then head upwards. Keep
going up until you see a bunch of houses. Now, continue going up and
then take the path to the left. Go up and talk to the red haired
woman, to discover Mr. Flaming (that really is his name) isn't here.
Oh boy! Another search for someone sequence! Keep going left until
the fence stops you from leaving town, and then go into the house
that the brown haired woman is walking in front of. Talk to Mr.
Fabulous, and then he goes to unlock the gate to the store. Go over
to the bomb shop (after buying supplies and going into the weapon
shop, of course), and head inside. Oh noes, thieves stole the bombs!
Go through the door to the north to find- oh no. Not a maze
segment...
Area: Forest Maze of Despair and Sorrow
Enemies: Cho (EP: 30, Gold: 14), Toro (EXP: 10, Gold: 3), Aiko (EXP:
25, Gold: 9)
Now, get out your notes and- oh...the sign gives you the solution.
Well, take the up path, the left path, the left path again, the down
path, and finally the right path, and then you will find an area
with two treasure chests! Open the chest on the right first for a
pair of Dust Boots (equip to Ami), and then the one on the left for
a bag of bombs! W00t! After being teleported back to the bomb shop,
you will be allowed to keep a few of the bombs. However, you have to
deliver a letter to Sapporo City. Now, go back to the train station
to reach Juuban. Once you reach the crossroad, go down to the Hikawa
Shrine and head upwards to Sapporo City. Continue up then go through
the red gate. Rei takes out years of anger by blowing up the rocks,
allowing the group to press onwards.
Now, go inside the cave and head left and then downwards. After
doing so, pull the switch to cause a large amount of shaking. Go
back to the entrance to see the rock moved out of the way, but
first, go right and then down. Pull the new switch to spawn a chest
with a rare candy inside. Huh. Pressing through the new path, the
girls will now be inside the Volcano. Keep moving forward (by
pretending that scarecrow does not exist, and you'll reach a fenced
in area. And then, to no one's surprise, Jadeite comes by and
kidnaps Rei. But, hey, at least the fence opened! Now, to go into
the Volcano proper!
Area: Volcano
Enemies: Nariko (EXP: 37, Gold: 11), Akeno, who spams Heal like a
jackass (EXP: 27, Gold: 11), Kalb (EXP: 24, Gold: 11), Kano (EXP:
32, Gold: 11)
Step on the only switch and then stand on the black hole. Now, go
right and activate the teleporter, and then get the chest (high
potion) before continuing right. Head down the path and open the
chest for a high potion in the next area. However, ignore the
teleporter for now and go back up the path. Once you reach a room
with a chest and two paths going up, open the chest (contains a high
potion) and then take the up-path to the right. Examine the crystal
rod, and then a teleporter will spawn at the entrance (in case you
need to stock up on supplies). Go back to the previous area and take
the left path going up to find a chest with a key! Go back down
three screens and then examine the crystal rod teleporter. Head
right and open the new door and then head downwards.
Step on the Mars symbols and head down. Follow the path downward
towards the treasure chest and fight the mini-boss.
Mini-Boss: Kano the Youngest
...use Shabon Spray. Usagi might need to attack it. Once.
Once that's out of the way, get the door key out of the chest and
continue back up to the Mars Symbols. Now, that the path to the
right of the Mars symbol down. Oh, teleporter maze! Take the right
one and then just keep going down till you get to the chest. Open it
for a door key and go back up through the teleporters. Now, head to
the right to see an entrance to the next area. Take the bottom
looping path and then take the second upward looping path. Now, take
the third bottom looping path and continue onwards to the right.
Press both of the switches here and upon the chest for the third
door key. For a quick way to get back, violate common sense and step
on the lava crack.
Once out of there, continue upwards (around the lava pool, of
course) to the next area. Use a door key and open the chest for a
high potion. Follow the path upwards and use another door key. After
using another door key to move on and you'll be in a room with two
teleporter crystals. Take the left one and keep taking the next on
to see a cave in front of you. Walk inside it to find a treasure
chest all by it's lonesome. Open it for- oh, not again!
Mini-Boss: Nabu and Nergal, the Fire Soul Sisters!...um...
Attacks: Firewall, Heal (...), Toxic Gas
EXP: 500
Gold: 250
Learning from their mistake last time, it seems they have done some
level grinding of their own. Also unlike last time, they now deal a
LARGE amount of damage per hit and, just to add insult to injury,
heal themselves. Have Sailor Moon and Sailor Mercury use their
respective special attacks, but have Sailor Moon use a perfume on
Sailor Mercury whenever her SP gets low as she does more damage. Oh,
and there is a Kalb helping them, but, well...
After healing, open the chest for the boss key, and then take the
teleporters back to where you started. Now, take the right
teleporter to end up on a small island with seven teleporters. Take
the second teleporter to get to the big island. Now, flip the switch
and then warp to the small island to step on a switch. Go back to
the big island and then go the left of the cave to find a light
circle. Step on it to be transported to the roof and step on the
switch. Now, go inside the cave and open the two chests for a high
potion and a perfume before going through the door (SAVE FIRST!).
And, once again to no one's surprise, Jadeite is beating the crap
out of Rei. Once again, Sailor Moon tells Jadeite to stop being a
dick. Also, Jadeite once again tells Sailor Moon he is, like, a
bajillion times stronger than her and could kill her in an instant.
Predictably, he has his Youma attack them. Stick to the formula,
people.
Boss: Roka
Level Recommended: 14 - 15
Attacks: Death Grip, Fire Ball, Fire Wall
EXP: 750
Gold: 500
Once again, this boss isn't too terribly tough, but it has LOADS of
HP. However, be careful if it decides to spam Firewall multiple
turns in a row.
Jadeite is shocked, shocked!, that the Senshi managed to kill Roka.
As he finally decides to do something for once and kill them, Rei
turns into Sailor Mars. Which makes the next battle even more
one-sided...
Boss: Jadeite
Level Reccomended: You should be fine
Attacks: Death Grip, Fire Ball
EXP: 750
Gold: 500
Well, this is just sad. He takes a lot of punishment, but does such
low amount of damage you almost wonder why he even bothers.
Jadeite, finding losing to a bunch of girls to be completely
pathetic, runs off. To no one's surprise. I can't take this...
Intermission 3: Naru, you're a lousy spy!
Area: Dark Kingdom
Naru continues talking to herself in the vain hope of staying sane,
but then Ami's computer (you know, from earlier) makes a noise,
stating it wants a disk. Naru, having nothing better to do than make
friends with the singing potatos, decides to find one. Open up the
cell, and then leave. Take the path upward, and you'll see an
envelope. Pick it up to get a disk, and Naru will say she heard
yelling from the main room (but chances are, she is just making it
up). Just in case; it's alternate branching time!
Intermission 3a: Pella is almost as annoying as random encounters in
this game. Almost.
Head back down to the three-way crossroad, and then go right. Take
the path to the bottom left, and you'll meet Pella. After insulting
Naru's name, Naru says she is going to get a key to get in the hole
in Pella's cell. However, Pella reveals that the door is not locked,
so...open the door. After going in the whole, Naru will appear in a
winding cave. Follow it to the next area and keep pressing onwards.
Unfortunately, Naru can't swim in this game, so she can't get to the
obvious exit. Go right to the next area to find a chest (with a seed
of HP inside) and a staircase. Go down the staircase to see a Giant
Cave Troll. Thankfully, it's asleep, so Pella shouts as loudly as
possible to wake it up. Before Naru is put out of her insanity,
Nephrite teleports in to stop the monster. After the brief "Nephrite
has the hots for Naru!" moment, Kuro teleports in, but he left his
name-tag at home, so he is just going by "Man" and he teleports Naru
back to her cell. Hmmm, that seemed strangely optional... Lets go to
3b.
Intermission 3b: "Sailor Brats" sounds far better than "Sailor
Twits"
Keep heading up until a cut scene takes over, with Beryl making sure
everyone knows that Jadeite's screwing up is "INEXCUSABLE!" (Sadly,
it isn't "INCONCEIVABLE," because Jadeite is known for his messing
up.) Jadeite eventually admits that his plan was insanely idiotic,
and Beryl, no stranger to idiocy herself, blows him to pieces. Then,
Nephrite teleports in, saying he is, like, a bajillion times
stronger and smarter than Jadeite, and that he will totally kill the
"Sailor Twits." (well, he's not much for insults...) And, once
again, Beryl notices Naru is out of her cell (maybe she should just,
I don't know, put GUARDS outside the door).
Scene 5: Difficulty Spike!
Area: Volcano
Sailor Mercury points out the obvious, and then Luna says that the
volcano awakened Sailor Mars just like the Water Temple woke Sailor
Mercury up. Sailor Mars mentions that she transformed because she
felt a desire to protect Sailor Moon, which is (almost) utter bull.
After Sailor Mercury points out the obvious again, Sailor Mars says
the last Senshi is Sailor Jupiter. Luna, wanting to know how she
knew this, reveals that Jadeite told her for...some reason. After
learning Jadeite's next target was a forest (presumably so he could
level grind by killing small animals), the Volcano begins to erupt,
and NOW everyone says it's time to leave.
Go down the path, take examine this teleporter and the next one, and
head down through the door path to the next area. Take the left path
out examine the teleporter. Head on up and take the left path to the
next area, Examine the last teleporter and continue left jump
through the white circle. Now, keep heading down until everyone
talks about how close it was. Now, go all the way to the Hikawa
Shrine. Head inside and go to the right to start a cut scene that is
over before it even begins.
After being left alone with Rei, go all the way to the left and talk
with Old Guy. After revealing his sadism, he tells Rei to go find
the person he hired. Where is the guy, you ask? Grandpa says,
"somewhere in Juuban." (Damn it, Tyler...) However, the guy he hired
is in a (kind of) logical place; he's at the train station. Go to
the train station to find Yuu-kun, and soon after talking to him,
the character changes!
Ami stands in front of the school, talking about how she loves
calculus, but she decides to go to the mall to get a beverage. And
by go to the mall, she means items shop. Once you get to the Juuban
item shop, Ami sees "Guy" (who looks...disturbingly like Shinji)
thanking the cashier. As Shinji-look-a-like tries to walk out, he
bumps into Ami, apparently not seeing her, and Ami is the one to
apologize to him. He decides she doesn't have to apologize and
offers her a drink.
After changing characters to Usagi, she complains about how tired
she is and Ikuko tells her to get cake mix (from the item shop...or
possibly the mall. You just can't tell with this game), which Usagi
gladly decides to do. However, on the way to the item shop, she
bumps into What's-His-Face, who calls her dumpling head; she, in
defense, calls him stupid head (because she is five years-old). In
response, he reveals his name to be Mamoru, and says that she is a,
well, stupider headed. He then says that her school has a new
transfer student that enjoys picking on stupider heads, and Usagi
calls him a meanie face.
After that display of...let's be nice and call it "wit", Usagi ends
up in her room after waking up, saying how she loves cake. Oh, and
she wants to go to the Hikawa Shrine. Once inside, talk to Luna and
she'll ask how everyone slept (spoiler, none of them slept well).
Luna reveals she still has no idea where Sailor Jupiter or the Dark
Kingdom are. After some chit-chat about the new student (I'm sure
it's nothing important), everyone heads off to school. Go to the
school area and then head inside. If it amuses you, talk to the
students standing away from the new student, and, if you will it,
actually talk to Makoto. Go through up through the door to hear
Umino tell the teacher that Usagi slept in again (with INCREDIBLY
dramatic music playing). Fade to black, and Usagi is back outside.
Talk to the new student, unless you want to talk to everyone else
first, and Usagi will claim that her lunch is delicious! Makoto says
that she made the food herself, which impresses Usagi, and then
reveals her parents died, which...well, yeah. Makoto then offers to
share her lunch with Usagi, and happy times are had by all! (Fade to
black.)
Usagi says that the food was, in fact, delicious, and Usagi says the
rumors about Makoto beating people up must not of been true.
Suddenly, Umino screams for help! After Makoto disappears, go left
into the woods and then head up to see Makoto telling some
red-haired guy to leave Umino alone. After, um, hitting him, he
explodes into nothingness. They back to class, and then, gasp,
Nephrite!
After another fade to black, Usagi ends up in front of the school.
Talk to Ami and head back over to the Hikawa Shrine. Talk to Luna to
discover that a place in Osaku Forest has been blocked off by
guards. Ami, who is strangely invisible, says that Osaku forest is a
friendly place. Luna says thatfs why they need to go to the forest
and investigate.
Well, exit the shrine, go down the steps, and then head left to
Juuban lake. Follow the path downwards until you end up again in
Sendai cave. Go all the way back to the entrance of the cave, and
then head on up to Osaku City. Next, go left and exit the place to
get back to Osaku forest. Follow the path downwards until you reach
the healing fountain that can't be used (*sniffle*). Go down and
take the path in the trees and follow it. Keep heading left until
the guard says you need the Bishop's permission to enter the woods
(...Damn it, Tyler). Go all the way back to Osaku City's temple and
head inside. Talk to the Bishop, who is glad to see Usagi again, who
is in turn glad to see him. He also greets her friends before asking
why they have come here. After learning they want inside the forest,
he gives them his written permission, and reveals that there are
monsters in there that are much less harmless than the
Not-So-Harmless centipedes. Now, go all the way back to that guard,
and, after telling him to stuff it, walk to the new area.
Area: Osaku Forest, except deadlier
Enemies: Ringi (EXP: 57, Gold: 15), Mitsu (EXP: 55, Gold: 9)
Take the path going upwards and, upon reaching the next area, take
the path going to the right. At the end of it, step on the
teleporter to end up at the Juuban train station (oh, treasure
chest, we meet at last)! Opon it up for a pair of Thick Red Gloves
and step back on the teleporter. Now, keep following the path
upwards until you see Nephrite talking to giant, monstrous
dragonflies. He tells them to throw any intruders into the pit ("Not
into the pit! It burns!"), and then he notices the Senshi! Showing
that he is even stronger and smarter than Jadeite, he used Jadeite's
exact same tactics by running away and having the Youma attack the
Senshi.
Mini-Boss: Ebisu, Ebisu, Ebisu
Attacks: Lightening Bolt, Lightening Strike, Electric Bang
EXP: 501
Gold: 105
Items: High Potion
Well, there are three of them, and three Senshi, so you may think it
would be best to spread out attacks. Thatc will probably end in a
dead party. Inside, concentrate on just one of them at a time. Also,
like the rest of the enemies in the area, their attacks HURT
(especially to Ami). Due to this, make sure Usagi heals anyone who
goes below half-health. Keep the pressure on, and you'll soon win.
Once the battle is over, Luna realizes Nephrite must be from the
Dark Kingdom and Usagi wonders what happened to Jadeite (because,
even though he was a heartless, cowardly excuse for a human-being,
he was still a sexy beast). After some talking about the "pit", Luna
says it must be close by, so continue following the path. Well,
since the door is locked, follow the path up to see Makoto and, um,
possibly a blue-haired guy (or girl) surrounded by ominous flowers.
Makoto asks if anyone is around, and Usagi runs up to her. Makoto
says the flowers are poisonous, and that if you step on them, you'll
get hurt. Also, she says Nephrite put her in there, and Ami starts
talking about an underground crypt. For some reason, she wants to
find the entrance, possibly for a good reason. Welp, go click on the
tombstone on the right (the third one on the upper row) and
"something" happens. Go all the way up to see a door, and enter it.
Area: The Shadow Temple- er, King's Grave.
Enemies: Hisa (EXP: 68, Gold: 15), Dai (EXP: 51, Gold: 15), Gin
(EXP: 57, Gold: 15), Danno (EXP: 48, Gold: 15)
Continue down to the next area, and then head to the right for a new
path. Next, take the path going up into the new area and step on the
green switch. As is obvious from the sound effects, the water has
been drained. Now, go back to the left path and head down the
stairs. Ignore the door here and take the right path. Enter the new
door and open all of the chests for free equipment. Exit the room
and keep heading right to open the treasure chest for a seed of
strength. Now, head all the way to the left and enter the first
door. You have been saving right? Well, open the chest to get a
forest key and to fight Nabu and Ner- WHAT THE HELL IS THAT!?
Boss: Kano the Eldest
Level Recommended: 17 - 19
Attacks: Rock Storm (harmless), Death Grip (harmless), Lightening
Strike (annoying), its Slap of Doom! (pray it doesn't get a
critical), Electric Bang (there goes a third of your health...)
EXP: 750
Gold: 500
Items: Seed of Life (you'll need it...)
This boss has an INSANE amount of health and hits like a goddamn
elephant. So, of course, the main strategy is to spam specials until
it stops killing your party members. However, if you are not lucky,
Sailor Moon will spend a LOT of time on healing duty. Mercifully,
half of its attacks deal stupidly low damage, but when it uses it's
Physical or Electric attack (which can nearly kill Sailor Mercury!),
you'll feel it.
Ignoring Rei's false comment, exit the room and head up the stairs
and back out the entrance. Oh no, Makoto is gone (so is blue haired
guy/girl, I think)! Usagi asks the man trapped in the pit to tell
her where Makoto went. He says to go through the locked door, and
now go back to the locked door from earlier, leaving the man in the
pit to die a horrible, slow death. After opening the door, follow
the path up to the next area. Keep going up and you'll soon find a
switch that is just barely visible under a tree. Press it to spawn a
teleporter in the last area. Activate it to go to the other
teleporter and follow its path to another teleporter, which leads to
a dark forest.
Area: Dark Forest
Enemies: Haru (EXP: 58, Gold: 15), Huge Disgusting Blob of Flesh
(EXP: 56, Gold: 15), Botan (EXP: 57, Gold: 15), Akemi (EXP:, Gold:
15)
Follow the path upward, ignoring the sadistically placed broken
bridge, and you'll soon reach a wide, open area with multiple paths.
Take the left one to find a statue of Sailor Jupiter, which caused
the flower on the right path to wilt. Take the now flower free right
path and open the top chest (has a door key) only (the rest spawn
random encounters). Go back the way you came and head upwards to a
locked door. Open it and examine the Sailor Jupiter statue. Since
you canft step on the shiny, pretty switch yet, take the left path
for a puzzle!
Now, the answer is starting from the left-most statue, talk examine
it from the same position as the bottom statue in the horizontal
row. And so on. Step on the switch and continue right. Now that the
statue of Sailor Jupiter is gone, step on the switch and then go
through the now open left door. Inside is another puzzle! The puzzle
being "Look for an invisible chest" Yeah... Continue up and then
search the side of the right-side of the right Jupiter symbol to
find a chest (you'll know you've found it when you hit a seemingly
invisible wall). After getting the door key out of it, take the
right path (don't go through the right locked door just yet). Now,
for another puzzle, this one being "Walk around till something
happens." Grrr...Anyway, the trigger is two squares south-west from
the corner the north-eastern (upper-right) tree, and upon stepping
on it, the statue of Jupiter turns into a chest. Open it for a door
key and exit the room. Now, go through the previously ignored door
and take the first teleport to access a switch to press, and then
leave the room as the other teleporters are useless. Since the
statue of Jupiter blocked the middle door is gone, unlock it and
head up to find Nephrite with Makoto! Sailor Moon tells him to put a
stop to his stupidity, but Nephrite will inform her that he is,
remember now, better than Jadeite in everyway (except, of course,
for that "Sailor Twit" "insult", that was just pathetic). As
Nephrite is busy talking, Makoto knocks him out with a single punch
(yeah, you sure are strong and intelligent, Nephrite), which makes
him so angry he...well, summons a Youma instead of fighting and runs
away.
Boss: Kano the Elder
Recommended Level: 17 - 19
Attacks: Rock Storm, Bite, Death Grip, Lightening Strike (ouch),
Electric Bang (double ouch!)
EXP: 1500
Gold: 500
Items: Seed of Life
Another boss with stupidly high endurance, but, like his older
brother, has the problem in which most of his attacks do low damage,
but has one that you do not want him to use. Still, he isn't quite
at the level of power of Kano the Eldest, so taking him down is much
easier.
Eh, let's go back to Naru.
Intermission 4: Aww, Twue Wuv! (Despite barely knowing each
other...)
Area: Dark Kingdom
Luckily, Naru has managed to stave off the urge to chew her hand off
by playing games on Ami's computer. Suddenly, it makes a noise! The
computer has a message saying to go to Jadeite's room and look
through his stuff. Sounds like fun! Open the door and leave the
prison area, then head upwards. Next, go right and the downwards to
the next area. Head left again and enter the only room not being
guarded. Aww, Jadeite had his own little throne! Any who, open the
diary for him saying that taking Rei hostage was probably going to
be his last mission and, indeed, his last day alive. However, the
rest of it is boring "I'm evil and bad and kick puppies!" stuff,
which is interrupted when Nephrite enters the room. Naru notices
that he is covered in blood (whose blood, I would like to know; it
can't be his, because I doubt that just one punch, even from Makoto,
is enough to cause it. So, it must of been from some..."interesting"
off-duty activities). Naru and Nephrite than have a moment warm and
fuzzy feeling moment and we fade to black.
Scene 6: Sailor Moon: The Crystal Shards
Area: Dark Forest
Makoto thanks the Senshi for saving her, which they treat as no big
deal. As Sailor Moon tries to leave, she is attacked by a mushroom
and Makoto tranforms into Sailor Jupiter and blasts it with a
lightening bolt. Of course, no big deal is made of this either and
Luna tells them Sailor Venus is in London. Once everyone shuts up,
leave the Dark Forest via teleporter and follow the path to the next
teleporter. Use it and continue ever onwards to the grave yard. use
the new teleporter to go back to Juuban.
(Notice: the guy in the pit is gone, dead and possibly eaten. Way to
go, Senshi.)
Once inside the Hikawa Shrine, another meeting takes place between
the Senshi. Makoto says the Nephrite is planning on releasing Naru
in the Juuban forest, and then Rei decides it will be a wonderful
idea to use Usagi as bait. Usagi ends up back at her house,
understandably freaking out about the whole thing. Once Luna calms
her down, head to Juuban Forest (unless you need to stock up on
supplies, of course), and the other Senshi.
Nephrite soon shows up with Naru in tow and reveals Jadeite was
killed (which really upsets Usagi for some reason). However,
Nephrite notices Naru walking off with Ami and proceeds to own the
rest of the Senshi in, like, three seconds. But luckily, Tuxedo
Kamen comes by to save the day (by which I mean, he doesn't actually
do anything). However, once the Senshi start attacking Nephrite,
Naru throws a hissy fit. As Naru says that Nephrite isn't evil like
the others (she should know; she knew him for two whole days),
Nephrite gets owned in, like three seconds by Not!Hiei. However,
Nephrite tells the Senshi to break the crystal, which makes Kuro
very mad once Makoto Supreme Thunders the crap out of it, and then
he leaves. Then, Nephrite says they have to get the crystal pieces
back, and then tells them to meet Sailor Venus in Nigota before
dying, which has Naru really upset.
After (another) fade to black, the Senshi are back at the Hikawa
Shrine discussing plans to get the crystals. Ami reveals her
computer can trace the crystal shards, and the first one is in
Nigota where Sailor Venus is (as Nephrite already said). After
marking the (more relevant) important target as the Temple of
Hearts, Makoto says there is a boat leaving for Ehima in Kakyushu
City. Eventually the scene will end, and it will be time to go to
the train station. Once you reach the train station, go into station
B to begin the trip to Kakyushu City.
Follow the path upwards to the next area and keep going up before
following the right path to where Mr. Flaming (seriously, why?) and
then follow the path down. Once you reach an open field, head down
and talk to the boat guards. Sadly, you can't pass the guards
without the Bishop's Permission, so go back to Osaku and- okay,
okay, go see old man Flaming (WHY, Tyler!?) and ask him for tickets.
Upon revealing that no one even delivered the letter to his
granddaughter (nice job, Senshi), Makoto offers to fix his wall for
tickets. After the fade to black, head back to the guards and get on
the boat.
Talk to the Senshi if you want (but talk to Rei last, as she is
having a staring contest with Makoto), and then go out the door. Go
up the staircase, and then head left to go down another stair case.
Oh look, there's Luna! And, erm, a guy and a woman, who also seem to
be having a staring contest. Or making out. Either way, Usagi asks
Luna what she is up to, and she says to listen closely. The two
strange people talk about how Sailor V is supposed to be in Nigota
(is she really?), that she has/is the key to the crystal, how
awesome it was when Kuro killed Nephrite for no real reason (and
Zoicite calling the Senshi "Sailor Brats", which proves she, oh,
sorry, he is as awesome, but probably not as stupid as, Jadeite).
They then talk about their love life and teleport away, and it is
revealed that there never was a plan to kill Usagi, they were only
trying to kill Nephrite (for some reason). After more chit-chat, the
boat finally arrives in Ehima!
First things first, head up to the next area and continue onwards to
the weapon/item shop. Buy some Thick Green Gloves and (after selling
old equipment and item stocking up), leave go down and continue on
upwards until you are out of town. I hope you have plenty of life
seeds...
Area: Ehima Pathway
Enemies: Hana (EXP: 79, Gold: 21) Chiko (EXP: 49, Gold: 8), Bishamon
(EXP: 81, Gold: 11)
Charge to the north up the stairs/bridge and then take the stair
case at the left. Walk around the bridge and head down. Continue to
the right and head down the stair case and past the carriage to due
battle with a giant tree...
Mini-Boss: Maeko
Attacks: Broken Heart
EXP: 450
Gold: 37
P-U-S-H-O-V-E-R!
Continue down the bridge and soon you will be in Nigota! Keep
walking down into the town and then take the right path. Eventually,
you'll reach the Temple of Heart, so walk inside!
Area: Temple of Hearts
Enemies: Ran (EXP: 75, Gold: 21), Yumiko (EXP: 87, Gold: 21), Orino
(EXP: 107, Gold: 21)
Take one step and Rei points out the incredibly obvious. Mercury,
not to be outdone, points out something even more obvious. Continue
upwards over the carpet and go on to the next area to see a statue
surrounded by teleporters. First, take the one to the statues left
and follow the path to the end to open a chest with a door key. Now
walk back through the teleporter and take the teleporter to the
right of the statue. Unlike the Dark Forest, this puzzle is not as
inane as "Walking around until something happens." Instead, you need
to examine the lightest blue statue, or, in battleship Notation,
C-2. Now, take the teleporter behind the statue. Yes, another walk
around puzzle, but at least it is obvious you need to step on the
cracked spots. Continue down after doing so for the final door key,
and then go back through the teleporter. Unlock all the doors and go
on up, and then move left towards a teleporter.
Follow the path downwards and continue following it to the chest for
a seed of life, and then go back and head through the right passage
way. Walk all the way down the walkway for a super potion, and then
go back through the teleporter. Head northwards and then walk into
the next teleporter to (oh, goddamnit, Tyler) get a high potion and
a door key in the hallway. Next (before going onward through the
temple), go through the right most teleporter and due the exact same
thing, except for a seed of strength and dispel herb, respectively,
then go through the teleporter. Lastly, go into the bottom right
corner of the room for a power up and a perfume.
After leaving the teleporter, go upwards through the door after you
unlock it, and then take the left path going upwards. Keep going,
and eventually you'll reach a chest with- oh, for the love of...
Mini-Boss: Nabu and Nergal, the Love Soul Sisters!
Attacks: Death Grip (HA!), Dark Chain
EXP: 1000
Gold: 500
Items: Seed of Life
Yeah, they sure...doubled their strength all right. Damn shame they
had to go up against four Senshi at once...
Open the chest for the boss key and then head back the way you came,
then take the right path going upwards. Pop open the boss door and
grab the crystal lying in the room. Almost immediately after picking
it up, Kunzite and Zoicite demand that they hand the crystal over.
They, of course, refuse, and you know what time it is: Boss Time!
Boss: Suzu
Recommended level: 20 - 21
Attacks: Death Grip, Dark Chain, Broken Heart
EXP: 2000
Gold: 500
Items: Seed of Life
This guy goes down faster than a sack of potatoes.
After that sad excuse of a battle, Zoicite finally gets sick of
Sailor Mars (and considering he only knew her for about five
seconds, that should underscore how annoying being around her all
the time should be), but Sailor Venus saves the day. After more
threatening by Sailor Venus, the two run off and everyone spends
time getting to know each other (oh, and Artemis is there too, but
you barely notice anyway). After more chit-chat (how many times have
I typed that? It just describes what's going on so perfectly...)
they discover the next crystal shard is in the north part of Ehima
Mountain.
Once she leaves, exit the Temple of Hearts, and then leave the
village. Go up the bridge and then head to the right path. Continue
through the zig-zagging path (grabbing the super potion and healing
rain chests along the way). Now, go back the way you came (as Kobi
City is useless right now), and head up into the dark, scary cave.
Wow. Activate the first teleporter, and continue doing so until you
end up on a small island. Activate the middle teleporter and
continue activating others until you reach a path going up.
Area: Ehima Pathway
Enemies: Chiko Senior (EXP: 84, Gold: 8), Bishamon Senior (EXP: 111,
Gold: 11), Hana Senior (Just as planned...) (EXP: 117, Gold: 21)
Follow the path to the left, and upon reaching the next area, head
up. Continue heading up to find another pathway, and enter the next
area. Keep going up (it's a mountain, there is only one way to go!)
and you will soon reach a teleporter. Use it and then head down.
Step on the switch partially hidden under the tree and then step on
the new teleporter to find the second crystal shard! Of course,
therefs no way to it yet, so take the path downward and keep going
that way until the Senshi begin another discussion.
Rei tells Usagi to be patient as they will eventually get the
crystal and- hey! Queen Serenity starts talking to Usagi: remember
her from scene one? Of course, they all think she has lost it (which
is entirely possible) and then Usagi runs off to find the voice.
Queen Serenity takes Usagi to the Moon, but, she doesn't remember
anything about it. Queen Serenity then tells Usagi that Not!Hiei is
very dangerous and powerful and to make up for setting his spirit
free, she gives the Senshi more powers.
After being teleported back (and a move demonstration), continue
back to the point before Usagi ran off and then that the path
leading to the right. Keep walking to the right to end up in a
semi-maze. Open both treasure chests (super potion and seed of life)
and take the path going up to the next area. Follow the path along
until it reaches a crossroad, and then head up to open the chest a
perfume in it. Now, go back down and take the left path, following
it along until it leads to the forest key. Go back the perfume chest
and continue upwards to find Sailor Venus again. Sailor Venus,
startled by the other Senshi's presence, continues searching for the
treasure she came to Ehima Mountain for: a pair of gloves. Awesome.
She then joins the party! More awesome!
Continue up to unlock the door, and then step into the teleporter.
Walk over to the crystal to pick it up and Kunzite and Zoicite show
up, demanding the crystal. Again, this is politely denided, which is
when Tuxedo Kamen ninjas behind everyone else and steals the
crystal. Bastard. Kunzite tells Zoicite to track down the Bishop
(oh, this better not lead to where I think it is...), and Kunzite
goes off to play grab-ass with Tuxedo Kamen. Artemis says that the
Bishop has the next crystal, and that he is coming to Kobi City.
Step on the newly appeared teleported to go...not very far at all,
and go down the path. Now, go left and Sailor Venus will open the
door to a new teleporter, which leads right to...a boss fight.
Boss: Shiva
Recommended Level: You'll be fine.
Attacks: Death grip, Dark Chain, Broken Heart
EXP: 2500
Gold: 500
Items: Seed of Life
Basically, the point of this boss is to show just how much stronger
you have gotten, so he's pretty darn easy.
As I was saying, step on the teleporter and head upwards to the next
area. Take the teleporter and then go the right path down (as we
haven't taken that one yet). You'll eventually end up back in the
teleporter cave. Now exit the teleporter cave and take a right to
Kobi City!
Scene 7: Queen Beryl is a horrible boss to work for.
Area: Kobi City
At long last, you can go into the item shop! Buy whatever you need
(just make sure you get a pair of Thick Orange Gloves for Sailor
Venus) and then exit. Continue to the right of town, where the
Bishop is making a speech on wanting someone to replace him as
Bishop, and that person is Kuro. Son of a... Also, the Bishop
declares he will give the crystal over to Kuro for no actual reason,
which the Senshi are understandably ticked off about. After the,
well, conversation, it's time for another good ole infiltration
segment, featuring the Moon Kitties!
Head up the right side of the building and jump down the hole, and
go left. Go upwards to the door and you'll soon see Kuro and the
Bishop talking. Except, that's not the Bishop, it's Zoicite and
according to him, everything is going "Just as planned". Zoitcite
sensibly asks why they didn't just take the crystal by force, and
Bishop!Hiei tells him the King and Queen won't give up the crystal
unless there is a convincing ceremony (zOMG! A logical plan this
time!). Kuro asks Zoicite about Tuxedo Kamen's where-abouts, and
Zoicite says Kunzite captured him and they are going to fuse Queen
Metallia with his body. Then, suddenly, Kurofs portrait changes to a
different picture and Zoicitefs dialogue goes completely batshit.
However, after Kuro leaves, Zoicite becomes able to form complete
sentences again, and wonders why Queen Beryl holds him in such high
regard. Once he teleports away, exit and talk to the Senshi, who
decide to break down the front door and take the crystal by force!
Area: Kobi Castle
Enemies: Knight (Delete! Delete! Delete!) (EXP: 145, Gold: 11)
Kill the guard and head up the staircase, and if you want, fight the
guards here for some good EXP. Whether you do so or not, go through
the left door (killing anyone who gets in the way) and go up the
stairs for a seed of mana and a switch to press. Go back to the main
hall and head downwards to get to the basement (once again killing
the guard) and examine the suit of armor to be teleported to...um...
Area: Dark Castle
Enemies: Knight (EXP: 145, Gold: 11)
Head up to reach the next area and take the path on the water to get
a super potion. Start going right until you pass into an area with
guards patrolling. Try to go down the area past them (taking care
they do not touch you) to get the treasure chests at the bottom,
containing 300 gold on the left, a seed of magic in the middle, and
a healing rain on the right. After you get the items, try to leave
the room without fighting. Now, go to the other side of the indoor,
erm, pool, and take the entrance to the left.
Ignore the glass teleporters in here for now and take the downward
path. Step on the teleporter and then take the third teleporter,
then the second teleporter in the row of five, and then continue
downwards. Step on the yellow switch and then head up back out
through the teleporter sections. Head past the broken teleporters to
find a light circle, and upon stepping on it, continue upwards to
find the Bishop passed out on the ground.
Sailor Moon will heal him back to full health and he'll thank her.
Mars will then ask for the crystal, but he says he can't hand it
over to them. Bishop will then notice that Sailor Moon reminds him
of someone, and Zoicite will teleport in, ready to do battle with
the "Sailor Brats"!
Boss: Zoicite
Recommended Level: 22 - 24
Attacks: Death Grip, Dark Chain, Death Smack (OW!)
EXP: 3000
Gold: 500
Use the Senshi's upgraded attacks (except for Usagi and Venus), and
use a perfume on anyone who runs out of SP. Zoicite only has one
attack to be worried about and, despite his colossal HP total, he
goes down pretty easily.
After proving that the they can take down an easy boss, the Bishop
gives the Senshi the third crystal shard! By which I mean, Tuxedo
Kamen comes by and takes it. Again. Except, he looks more evil than
usual. Zoicite says he is now going by the name Prince Endymion, and
then tells him to go back to the Dark Kingdom. However, it seems
part of Endymion's mission was killing Zoicite and the Bishop. Oh
no. NO! Before he stabs him, the Bishop says goodbye to Usagi, which
makes her really bummed out. Endymion, conflicted by her calling him
Tuxedo Kamen, slices her with his sword and teleports away. The
Bishop, on his last legs, says the crystal was actually a fake, and
the real one is hidden behind a locked door in Kobi's item shop.
Fade to black, and Kunzite gripes to Queen Beryl about Endymion
killing his boyfriend, and she says they had no more use for them.
After more stupidity by Endymion and Beryl, they learn that the
Bishop's crystal is a fake, and Beryl orders Kunzite to go take it
(and kill the Senshi, of course).
Scene 8: The assault on the Dark Kingdom! The Final Battle
approaches!
Area: Dark Castle
Usagi mourns the Bishops death, and upon the suggestion of looking
for the final crystal, Usagi has a nervous breakdown (whoa), saying
that there are too many people dying. However, the other Senshi
(acting like friends, for once) give her the strength to carry on.
Exit the Dark Castle by using the Black Crystal teleporter, and then
exit the real castle. Head inside the items shop and go through the
back door to find the final crystal! However, Kunzite comes by to
cut the celebration short, and shows them that he kidnapped Naru,
Rei's grandpa, Shingo (thank you) and Motoki! He tells them to come
to the Dark Kingdom to get them back, and once he leaves, go to the
weapon dealer to get Crystal Gloves for the four Senshi you plan on
using for the next area (if you have enough gold, feel free to buy
the whole set!). Exit Kobi City and follow the path back to the
teleporter cave. On the floating island with four teleporters, take
the one on the right side and continue on into the Dark Kingdom.
Kunzite, in an act of suicidal over-confidence, attacks the Senshi
for the crystals.
Mini-Boss (isn't it sad, Kunzite?): Kunzite
Attacks: Death Smack, Dark Chain (normally harmless, except his does
as much damage as his physical attackl!),
EXP: 3500
Gold: 500
Don't let his mini-boss status fool you; he is easily stronger than
Zoicite. Also, unlike Zoicite, all of his attacks do up to 200
damage, so make sure to heal anyone who is close to Caution HP, as
he can easily kill the entire party with one attack.
After the fight, keep heading right to end up in...an amazingly
perky and upbeat area (the Dark Kingdom is quite peaceful!). Take
the path with the Mercury symbol to end up in an icy cavern.
Area: Ice Cavern
Enemies: Amaya (EXP: 157, Gold: 13), Mesi (EXP: 160, Gold: 13),
Moselle (EXP: 133, Gold: 13),
Follow the path to the right (heading upwards), and follow it until
you reach an area with a treasure chest. Open it for a door key, and
then follow the path back to the entrance of the ice cave to take
the path going upwards at the left. Take the first path to the right
to head back to the treasure chest at the entrance (containing a
healing rain) and then continue on the left path going upwards. At
the next path junction, continue on the left path upwards to reach
the next area. At the end of the area, open only the fourth treasure
chest to get a door key (the rest are just random encounters) and
the go back to the other path junction. Unlock the locked door, and
ignore the other door for now and you'll see a blue switch. Press
it, and then open the locked door. In the area the door was
blocking, there will a chest with the Key of Mercury inside. Exit
the Ice Carven and then take the Mars path to the Fire Cavern.
Area: Fire Cavern
Enemies: Agni (EXP: 150, Gold: 13), Hakan (EXP: 168, Gold: 13)
Take the left path going upwards to lead to a chest containing an
elixir, and then go back to take the other path going up. Ignoring
the fire proof wooden sign (which says 'right, left, middle'), step
on the Mars symbol. Take the leftmost Mars symbol to be teleported
to the next island, and then take the second from the left symbol to
be teleported to an island with a chest (containing a door key).
After getting the key, head back to the entrance of the fire cavern
(the other symbols do nothing), and take the bottom path going
right. Open the door and step on the switch (not that you can avoid
it) which will cause the three switches in front of you to res3t.
Step on them in the order of right, left, and middle to spawn a
chest with the Key of Mars! Exit the Fire cavern and then unlock the
doors of Mercury and Mars. Now, take the Jupiter symbol path to end
up in the Poison Swamp.
Area: Poison Swamp
Enemies: Tormey (EXP: 140, Gold: 13), Barak (EXP: 166, Gold: 13)
Note the way the statues are facing (left, up, right, left), and
then follow the path upwards until you reach a two way path. take
the left path to end up in an area similar to the Jupiter facing
puzzle room. Face the upper-left statue on its right side, the
upper-right statue on its left side, the lower-right statue on its
right side, and the lower left statue on its back. Open the chest
for a door key. Head back to the right and then take the path
upwards, then head right for a super potion inside a chest. As you
head up, you'll reach a locked door, and after unlocking it, press
the switch to spawn a chest. Open it for the Key of Jupiter and
leave the Poison Swamp. Now, take the path belonging to the Venus
Symbol.
Area: Haunted Fields
Enemies: Jolon (EXP: 153, Gold: 13), Osiris (EXP: 180, Gold: 13)
Follow the path to the right until you see a path to the north. Go
up inside the ruins it leads to and step on the square right of the
left-most crack in the wall to trigger a switch. Now, go back down
the path to see a chest with the Key of Venus inside. Leave the
Haunted Fields after getting it and save your game before heading
through the Jupiter and Venus doors. On the other side, Endymion
waits. Usagi begs for him to come back to his senses, but her cries
fall on deaf ears as he strikes.
Boss: Endymion
Recommended Level: 26 - 28
Attacks: His sword (does up to 200 damage), Death Grip (okay, why do
enemies even have this attack at this point?)
EXP: 4000
Gold: 300
He has far more HP than Kunzite, but he only attacks the Senshi one
at a time, so he is far less dangerous. Have Sailor Moon heal anyone
who gets hurt while the rest of the Senshi pummel him with special
attacks.
After the battle, Endymion takes out all of Sailor Moon's guardians
in, like, three seconds. Before he can cause any more harm, Usagi
gets through to Endymion, causing him to change into Mamoru.
However, Beryl teleports Mamoru into the prison and won't give him
back until they hand over the crystals.
After the cut scene ends, use the mercifully placed healing fountain
(haven't seen one of those in a while...), and head upwards into the
Dark Kingdom proper.
Area: Dark Kingom
I don't know about you, but I kind of missed this place. Take the
left path and then head south of the throne (wonder who used this
one?) to the next area. Head left to the area where Naru got the
computer, and then head upwards. Continue to the left until you have
a choice of either up or down (no point going down, unless you want
to see that Queen Beryl finally removed the switch that allowed Naru
to escape) and head up. Save your game before walking through the
curtained door.
Queen Beryl welcomes Sailor Moon to the Dark Kingdom and Usagi tells
her to release her friends. Queen Beryl says they have to hand over
the crystals first, which they refuse to do. After talking at each
other for long enough, Beryl gets impatient and attacks the Senshi!
Heaven or Hell? Duel 1- Lets Rock!
Boss: Queen Beryl
Recommended Level: 28 - 29
Attacks: Slap (deals over 200 damage), Death Grip (...), Death Smack
EXP: 5000
Gold: 500
Use all of the Senshi's strongest attacks (only use Usagi's normal
attack, as the Stardust attack doesn't do the damage that justifies
its cost) and keep their SP up. All things considered, Beryl really
isn't that big a deal, but her HP will take some time to deplete.
After being defeated, Queen Beryl goes ballistic and, after making
enough of a racket, Kuro walks into the room and he kills Beryl!
Not!Hiei congratulates the Senshi on doing the dirty work for him
and he reveals, *gasp* he was behind it all along! After taking the
crystals away from them (they should of left those some place else),
Rei tries to take them back and gets an energy blast to the face for
her trouble. The crystals then reunite back into the full crystal
and he teleports away. Usagi runs over to Rei's body, begging for
her to wake up, but she does not stir...
End of Part 1.
@
|
Written
by: Sailor-Vhoorl (aka Andrew, aka Donavon, aka Smith, aka I lie
about my name a lot)
Dedicated to: All of the Moonies who gave their lives to make this
guide possible.
Welcome back to the next chapter of Sailor Moon: The Moon Child
fellow Moonies! As we last left off, Queen Beryl and Rei-chan were
both punk'd by Kuro and we faded to black. Let's return to the
story, eh?
Scene 1a: Just like the Second Chapter of Another Story. Except not
really.
Area: Hospital
It's been two weeks since Rei has been wounded, and Usagi is worried
she might not recover. Luna tells her to cheer up, and Ami comes in
to tell her to go downstairs to see everyone. Exit the room and head
right pass two rooms and go down the stairs. Naru will say they
found antidote for Rei, which is for some reason at a downtown
restaurant. Of course, Usagi can no has money, but Mamoru is happy
to pay for the trip for her. Once the cut scene ends, leave the
hospital and follow the road left to get to the train station (go
into Trainstation A).
Area: The Train
Exit Usagi's room and, for a little fun, go into the room next to
hers for an Early Bird Cameo. Now, continue right talk to the people
here before continuing to the right (the big buy by the north wall
will sell items if you need them). Past Naru and Mamoru, continue
the trek right to eventually find Ami and Luna.
When Usagi talks to Ami, she notices that something is wrong, and
Ami says she is worried about her studies. Usagi manages to cheer
her up, but a, um, trainquake breaks their train of thought and
bright light flashes across the screen.
Area: Uh....
Enemies: Moana (EXP: 60, Gold: 25), Sarsour (EXP: 90, Gold: 26),
Lynet (EXP: 75, Gold: 24), Fangaloka (EXP: 80, Gold: 23)
Usagi and Ami lay passed out on a beach, and a large bird is
hovering over them. Once it wakes Usagi up, it flies away and Usagi
wakes Ami with a slap to the face.
Head left and then take the right path that goes upward before going
right to get a perfume and a super potion. Now, with the loot
rescuing out of the way, go back and take the other path to reach
the next area. Instead of taking the obvious path upwards, head
right-wards to reach a path leading to a spiral area. Instead of
taking the winding spiral, go over to the green patch of grass and
walk into it for a hidden teleporter!
As Usagi tries to open the chest, Ami says that the chests looks
like a chest from the Mandoras. Usagi, however, being a dedicated
loot rescuer, doesn't really care about what the chest looks like,
but she remembers the oranges that she saved from the Water Temple.
Grab the door key and exit the spiral maze and continue on the up
path to find a locked door. Opening it, continue on and head left
pass the trees. On the left side, you'll find a super potion (also,
on the upper part you'll find a cave with a healing fountain
inside). In the upper corner of the area, there is a seed of life,
with a another seed of life in the middle of the tree area. In the
left corner, go up the stairs to reach a new area and then head down
the new staircase. Go all the way north in this area you'll
eventually find a tree sprout.
Ami will think that it is strange that this tree is small despite
the others being large. After spending far longer than needed to
talk about this tree, Ami will grab the tree and the two will be
teleported a large desert village. The guard outside will recognize
Sailor Moon as the person who saved him and will unlock the door for
her.
Upon heading inside (and NOT examining that sign unless you want the
game to crash), head out the exit of the building and follow the
path upwards as everyone here does not feel like talking. Luckily,
the people in the inn/item/weapon shop are glad to take your gold,
so feel free to buy what you want (take note: weapon and armor
upgrades in this game are EXPENSIVE). After getting what you want
(I'd recommend not buying a silk bow for Mercury; it decreases more
stats than it raises), go into the house in front of the inn.
Upon learning this is Mandora City, the family Sailor Moon saved
will explain they were run out of the Water Temple by monsters 14
years ago, so they moved to a desert area with even more powerful
monsters, because it's safer there. Ah huh. The Mandora family come
this close to revealing the secret McGuffin the Dark Kingdom wanted
from them, but instead, the Senshi ask how to get out of the town.
Answer: They can't; after seeing the Mandora City, they are now
doomed to live there as second class citizens until the day they
die. Usagi begs to be let out, and they say she has to ask King
Dora. When they exit the house, Luna will show up, revealing
everyone was separated because of Kuro.
Go up the path and you'll now be able to go to the castle because
the green-haired person left because someone activated a flag. Head
inside the castle and the King will tell his dinosaur to move.
He asks who let the Senshi what they are doing in his city, and
Usagi says they just want to leave. King Dora gets all pissy and has
his dinosaur throw the Senshi outside. A woman will scream for help
and will say her son has gone outside. She rushes inside the castle
and the Senshi follow her inside, where King Dora decides to be
unhelpful and not do anything to, well, help the woman. However,
Sailor Moon volunteers to go find the woman's son in exchange for
being allowed to leave the City.
Exit the castle and head all the way back to the entrance of town to
step on the teleporter. Head left once outside town and then go up
between the palm trees. Save your game before heading through the
door, and get ready for tedium.
Area: Mandora Desert
Enemies: Shepho (EXP: 85, Gold: 28), Andsaca (EXP: 82, Gold: 25),
Zippor (Sniper Honeyviper) (EXp: 80, Gold: 30)
Warning: Once you enter this place, it is next to impossible to
return to the Mandora City.
(Notice: I would recommend grinding for money in order to buy some
equipment and items, but feel free to move on.)
Ah, at last we reach this infamous place. Follow the path to the
north all the way to the next area (taking note of the mini-cactus).
In this area, you'll again need to move all the way northward to
make it to the next area. This time, continue up until you hit a
crossroad, and then go left to continue on. Go left and then take
the upwards going path, and upon getting to the next area, go up and
then take the crossroad going to the right. Now that the nightmare
is over (for now), follow the path to find a large building.
Ami says that this must be the building the boy went into to (how
does she know? he could be lost in the desert still), and says to
drink the fresh water to the left of the building before heading
inside.
Area: Mandora Temple
Enemies: Shepho (EXP: 85, Gold: 28), Andsaca (EXP: 82, Gold: 25),
Zippor (EXP: 80, Gold: 30)
Upon entering, a voice will command the Senshi to leave the temple,
but Luna says to ignore it and press onwards to the next area. Once
you reach a hallway filled with holes, go down the stairs to find a
perfume and high potion and then head back up the stairs (the path
below leads to a trap room). Back in the holed hallway, navigate
through to the right (taking care not to fall).
Once entering a room with a number of doors (in a dazzling array of
colors), the voice will again command them to leave. Ignoring him,
go into the brown door on the upper wall to find a chest with a key
inside. Now, go into the yellow door and open the chest on the left
before going into the green door. Open the chest on the right for
another key and go into the blue-green door. Open the second chest
and go into the light-blue door to open the fifth chest. Go into the
next door and open the chest closest to the left wall on the bottom
row. In the door after that, open the middle chest and go inside the
next door. In this room, open the left chest on the top row and then
head into the red room. Open chest number eight and now go through
the winding locked door hallway. After making it to the end, head
right end up in a room full of pots. For now, walk past them all and
keep going to end up in a room full of chests.
Mini-Boss: Prisca...wow, that thing is disturbing
Attacks: Thunder Strike, Fire Blast
EXP: 2000
Gold: 500
Items: High Potion
Easy. Like, real easy.
After getting all of the wonderful treasure, exit and examine the
second nearest pot to the door to be teleported downwards. Continue
to the left and Ami will notice a pair of symbols on the ground.
Luna tells them to step on them which has Usagi and Ami gain the
Moon Princess Halation and Shine Aqua Illusion, respectively. Ami
then asks why exactly the skill symbols were in this temple, but
sadly, she never gets an answer.
Continue to the left to find more treasure chests (top ones having a
perfume and healing rain, while the bottom ones have a perfume and
high potion). Open the blue chest for the Boss Key and then head
back to the locked door. Move on upwards to find the lost child.
The kid ask Sailor Moon why she's here, and she says it's to rescue
him. He teleports past the wall and grabs the jewel, which causes
Ami to freak out. And for good reason...
Boss: Moselle and Brendis x 2
Recommended Level: 29 - 31
Attacks: Fire Blast (Brendis), Fire Wall (Moselle)
EXP: 3500
Gold: 600
Items: High Potion x 3
First things first, use Stardust to kill both of the Brendis's in
one move, and have Sailor Mercury use her new attack on Moselle. As
for strategy, no worries, this dude is a giant pushover.
Alright, bored of these two.
Scene 1b: Venus and Jupiter talk to dead people and get exposition.
Area: The Dead Zone
Enemies: Akshan (EXP: 100, Gold: 25), Heqet (EXP: 90, Gold: 29),
Bozez (EXP: 85, Gold: 30), Gardi (EXP: 75, Gold: 33)
Minako and Makoto lie unconscious in a forest, Minako soon wakes up
after Artemis scratches her face a few times. After Makoto wakes up,
they realize that Kuro had something to do with this (because he's a
dick), and they soon decide to explore the area.
Take the up path and then head continue going up to the next area.
Once in the maze, go right and then up to get to a chest with a
super potion. Go all the way back to the leftmost path and follow it
up to the next area. Grab the super potion in the chest and follow
the path to the other chest, this one with a perfume. Get to the
other chest for a seed of life and head all the way up and to the
left to reach a path to the next area. Open the chest (contains
super potion) and follow allow the path to get to a healing
fountain. Continue on to eventually reach the next area. Lots of
ghost here, as you noticed. Head right and then upwards to move
along and then follow the dirt path to reach a graveyard. Just head
upwards to the next area.
As the Senshi approach the spectral figure, it will say that Queen
Beryl lies buried here. As it turns out, everyone in this graveyard
are the poor souls who were unable to complete the Moon Child game
(okay, okay; it is the graveyard of Dark Kingdom soldiers). Once she
vanishes, Makoto goes off on a random (and pointless) tangent about
Kuro (sigh) until Minako points out that Queen Beryl's grave just
opened up.
Walk into the newly opened area to gain the Sparkling Wide Pressure
and Venus Love-Me Chain. Move upwards to open two treasure chests
(super potion and seed of life) and to get to a new area. Ignore the
ghost pedestals and move along the left wall to find a path.
Continue to the left to find two more treasure chests (super potion
x 2) and Jadeite!
As they talk to them, and Jadeite says hello and that their friends
were responsible for his death. Minako is somewhat sympathetic
(Makoto less so), and Jadeite says he is here because Kuro is a
jerk. They promise to help set him free for information and, in true
Jadeite fashion, he throws a monster at them.
Mini-Boss: Akshan
Why am I even putting this here?
However, it seems by killing the monster Jadeite has been set free
(and he didn't help them at all)!
Anyway, exit this area and you'll see that the ghost on the
bottom-left pillar turned into Jadeite. Head all the way to the
right wall to see a new path opened up and then go down it. Open the
chests for goodies and then head down to examine (from the north
side) the pillar that a stone arrow is pointing to. After the
explosion sound effect, head up to see you can now reach the
teleporter.
On the top of the cliff, to see Nephrite. Makoto opens the
conversation by thanking him for actually helping the Senshi (he may
of helped, but his personality was pure crap ("Sailor Twits" =
FAIL)). He ask how Naru was doing, which they of course have no
idea. Makoto asks him who Kuro is, and Nephrite responds to him
being interesting, and said he was Beryl's right hand man. After
another easy monster fight, Nephrite will disappear and Makoto will
want to find out more about Kuro.
Exit the area and then head up and to the left to a new path. Walk
across the bridge and head left to end up in a new area. Open the
chest for a seed of life and head left to see Zoicite. However, he
is understandably still annoyed that they got him killed, so he
teleports away when they get close. Eventually, he will stop
teleporting to let them speak to him.
After arguing for a minute, Zoicite answers Makoto's questions about
Kuro's plan, and he reveals that combining the crystals will awaken
the Moon Child (title drop). He then says the Moon Child is born
everyone 100 years, and that Queen Metallia was one of them. He then
says something about Moon Gems, but then a monster attacked.
Exit the area and then head right to see the new path and head
across the bridge. Head right and then open both of the chests here
(the hidden one is just north of the other one). Continue right to
find more trees and, bypassing them all, continue right. Once you
reach an area devoid of them, head down to find Kunzite.
As they pelt him with questions, he proves to be useless (but they
are kind of stupid questions), but he does say that Kuro is
protected by a practically invincible shield. After the monster
attacks, they decide to talk to Queen Beryl.
Exit this area to get back to the pillars with the four generals.
Enter the newest path (between Zoicite and Kunzite) and continue
past the bridge. Keep going forward until you reach a healing
fountain and talk to Beryl.
Beryl, in her own way, welcomes them, but, like Zoicite, is not
happy about what they did to her. Upon telling them to not say
Kuro's name, and she says that she created a shield to protect Kuro
and she hid it in Hiroshin Forest. Beryl then says that the chest
behind her will take them back outside, but not before they finish
their battle!
Heaven or Hell? Duel 2- Lets Rock!
Boss: Pallete Swap Beryl and Jolon Senior
Recommended Level: 29 - 31
Attacks: Evil Glory, Blackout, Broken Heart
EXP: 3500
Gold: 1000
Items: High Potion x 2
Unfortunately, Beryl hasn't been practicing since she was killed, so
this fight is easy. The Jolon Senior, funnily enough, is actually
weaker than it's lesser-kin as it does not use Death Note, so feel
free to handle this however you like.
Next scene, go!
Scene 1c: Naru wishes she had a cardboard box.
Area: Tedium Forest
Enemies: Futkefu (EXP: 15, Gold: 16), Oubastet (EXP: 18, Gold: 11)
We join Naru and Mamoru in a peaceful forest (which they have been
stuck in for days), and Mamoru is worried about "Usako". Naru says
it was a miracle they survived that train crash, but Mamoru says it
wasn't a train crash, and Mamoru is almost certain that Not!Hiei had
something to do with this. Then, a pink-haired little girl teleports
in and- oh no. No. No. Yep, its Chibiusa. They realize the Pink
Spore is lost in the forest and Mamoru tries to comfort her.
Chibiusa tells them that she came from the tree (the one right
behind them, presumably), and Naru goes up to it. She realizes it
was poorly edited onto the ground and is kidnapped in, like, three
seconds. Mamoru then assumes Chibiusa is working for Kuro (she
isn't), and she says Kuro is trying to kill her parents. Mamoru
believes this (for some reason), and decides to help her out of the
forest.
(Notice: Funnily enough, Chibiusa is actually a decent fighter in
comparison to Mamoru. That speaks for itself.)
Above the tree, there is a path going upwards, so follow it to the
next area. Continue following the path (making sure to grab the
super potion), and continue on the path to the area with a healing
fountain (not that you need to level grind these characters). Go
right and then follow the linear path around back to the left side
of the screen to get to the next area.
Follow the grass to the left and then, follow it to the right; once
you're in the next area, continue following the linear path that it
is impossible to get lost on. Path the tree, keep heading left to
find two super potions in a chest, and then keep going left. Now,
the gimmick of this screen is that you need to go all the way to the
left, and then head up so you can go all the way to the right to
reach a new area. On the grass strip above the treasure chest,
continue going right to reach the next area. Go left between the two
trees (the right leads to a dead end) and you'll on a grass strip
that is only neat the treasure chest, but not next to it. Follow the
grass the only way you can to reach the next area, which involves
going all the way left to go to an area you have seen before, but
were not on yet. Continue all the way left until you can no longer
go left, and then head right to reach the end of this damn zig-zag
which is signified by a dirt-path. Continue up two screens worth of
trees to find a pink Moon symbol on the ground.
Chibiusa contacts Sailor Pluto, and they are both just happy to talk
to each other. Pluto says she shouldn't be in this random forest as
the teleporter was linked to Juuban high school, but then Kuro is
mentioned, and all makes sense again. Pluto then teleports them
properly back to Juuban.
Area:....right, I have no idea where this is.
Being stuck in this lonely place, Naru's crippling insanity almost
takes hold again, but luckily some guy is here to keep her company.
After Naru wakes him up, he reveals that his name is Tom (...), and
opens the door with his magic (...).
Continue past the unlocked door and go up to see a huge number of
guards. If they spot Naru, she gets sent back to her room, so try to
avoid that. After reaching the up most part of the guard area, go up
the stairs and continue through the next two areas in order to get
some juicy exposition.
Koan talks to Kuro about the Senshi, but he doesn't care much. He
reveals his plan to use them to find the Moon Gems and then make the
Senshi bring the gems to him (original). It turns out one of the
Moon Gems is in Mandara City with Usagi and Ami, and Naru gets
spotted. Sigh...
Scene 2: The Reuniting of the Senshi
Area: Mandara City
King Dora thanks the Senshi for rescuing a nameless character, and
the mother welcomes them to dinner. As they are enjoying the dinner
(which Ami thinks is delicious), the Woman starts explaining the
back story behind this game (with scans of the Sailor Moon manga, as
well). After she finishes the back-story, she says the gem from the
temple was one of the Moon Gems.
After dinner, go back to the castle and you'll be informed that the
teleport is ready. Follow the man and walk onto the teleporter.
Area: The Dead Zone
Minako wonders if they can trust Beryl, but Makoto opens the chest
to find a teleport key. Head downwards to exit this area and cross
the bridge. Continue downwards past the pillars with the Dark
Kingdom members on them and go down to the next area which contains
a teleporter.
Follow the dirt path and go down past the tombstones. Follow the
next dirt path down and to the left to reach the next area. Go all
the down and then go left to find another path. Go along the next
two linear areas and you'll find the flower maze. Exit the maze and
then take the dirt path to the right. Keep going right to find the
teleporter.
Area: Juuban Lake
Head left to reach the Hikawa Shrine and go inside.
Minako is excited to see Usagi and Ami. After comparing the
circumstances they were in, Minako asks if they have heard from
Mamoru and Naru. Usagi is disappointed that Naru was kidnapped again
and she decides to go to the hospital to check on Rei.
Exit the shrine and head to the left. Go upwards and take the right
path at the crossroad. Move pass all of the shops and you'll soon be
at the hospital. Take the left staircase and go left by two areas.
Go through the middle door to reach Rei's room. However, Rei was
picked up two days ago by Setsuna.
Area: Rei's Hospital Room, two days ago
Rei gets up on her own (somehow), and Setsuna comes in saying hello.
Apparently, they've already met before, and she wants to take Rei to
the Chamber of Time.
Area: Chamber of Time
Enemies: Jarita (EXP: 90, Gold: 36), Palika (EXP: 100, Gold: 34),
Sarsoureh (EXP: 85, Gold: 37)
Setsuna asks for Rei's help to keep the chamber safe and offers to
let her see that her friends are okay.
Head down two areas and then go left to find a treasure chest with a
super potion and a healing fountain. Go down and to the left to find
a room with three high potions and a perfume and then go back to the
fountain room. Go up to find another pathway to reach Rei's skill
symbol and she'll learn Burning Mandala. Continue leftwards and then
head up to find a staircase. Climb up the stairs and continue up to
find a crystal.
Rei looks into the crystal and sees where her friends are and
Setsuna says that Kuro teleported them to different areas so they
don't interfere which him finding the Moon Gems.
Go all the way back to the beginning of the Chamber of Time to find
Kuro messing with the gate. Not!Hiei is disappointed that Rei isn't
dead and flaunts his that his shield makes him invincible. After
Kuro gets done threatening Setsuna about where some girl is, he
teleports away and leaves a monster to kill them.
Boss: Weird Eye
Recommended Level: He's a push over. :P
Attacks: Fire Blast, Fire Wind
EXP: 2000
Gold: 500
Items: High Potion
Its no real challenge at all, even though Rei is a few levels
behind.
Go back to the room with the fountain and go down and to the left
and Setsuna will warp Rei to the teleporter.
Scene 3: Another Water Temple?!
Area: Rei's Hospital Room, the present day
Usagi stands next to Rei's bed moping about how she wasn't there
when someone took her away. Her guilt trip is cut short when
Chibiusa comes in asking to know where Sailor Moon is. After
Chibiusa slaps her, she says she'll get her boyfriend Tuxedo Kamen
to take care of her. This makes Usagi, understandably, pissed off,
and Ami comes in saying that Ikuko is calling for Usagi.
Exit the Hospital and head back to Usagi's house, and after some
more domestic abuse from Ikuku, she tells Usagi to help Chibiusa
find the cake in the kitchen. After heading into the kitchen, Usagi
yells at Chibiusa before deciding to go to Rei's place.
So, exit the house and go to the Hikawa Shrine and talk to Yuuchirou
(he's next to the tree to the right of the shrine). He asks why
Usagi is so gloomy, and Usagi asks if he has saw Rei. He runs off to
find Rei's granddad and Usagi mopes to herself some more. At that
moment, Rei and Setsuna teleport next to her, which cheers Usagi up.
Once all of the Senshi make it to the Hikawa Shrine, Setsuna
introduces herself and reveals she has been watching over them and
that she almost needed to help them fight Queen Beryl (which is a
lie, because Queen Beryl was piss easy). After some more talking
about the Moon Gems, Ami says they need to go back to Mandora City
to get the Moon Gem there.
Exit the Shrine and go down the steps before going right to Juuban
Lake. Follow the path back to Sendai Cave and go to the Water
Temple. Once inside the temple, head up to the next area and go
right and once you see the Mercury symbol, keep going up and up and
up.
The Senshi bicker about not being able to get the door open for a
while, and then Chibiusa teleports in. She magics the door open and
joins the party. Go through the door and step on the teleporter.
Area: Mandora City
King Dora is, understandably, pissed to see Usagi back in his
castle, and tells the Guy to take Usagi out of there. Back at his
house, the Senshi ask for the Moon Gem, and the Guy says Zeke hid it
somewhere.
Exit his house and go next door and Usagi ask Zeke where the Moon
Gem is. Talk to him a few more times and he says he'll tell them
where the Moon Gem is if the Senshi go to the jewelry store. Exit
his house and go to the right area of town to enter the building
with the horse sign on it. The shop owner says she'll give them a
necklace for free if they talk to her daughter.
Go to the castle and talk to the little girl and then follow her
after she runs away. Talk to her again and the girl geeks out after
seeing them. Now, go back to the jewelry shop and get the necklace
from the shop owner and then go back to Zeke's house. He'll tell you
that the Moon Gem is on the top floor of the castle.
Go into the castle and head up to the throne room. Go right and try
to sneak past the guards when they are not looking. After three
rooms of guards, you'll find a room with a healing fountain. When
you're ready, go up to the next area.
Area: Mandora Castle Dungeon
Enemies: Careah (EXP: 180, Gold: 41), Korah (EXP: 175, Gold: 32),
Isole (EXP: 195, Gold: 27)
Head up and then go up the staircase. Go right and down the next
staircase and open the chest to get a super potion. Continue right
to the next area and take the upper path before going up. Continue
going up and take a right to keep going up. Now, take the right path
going up and take the right path heading up when the path splits.
Continue up to reach a wide open area. Yep, time for a sliding
puzzle.
The solution is thus: Up, right, down, left, up, left, down, right,
up, left, up.
Once you reach the next room, follow the right path going up to
reach the next area. Head all the way up for a door key and go back
to the staircase area blocked by the door. Go way down and go left
past the staircase and take the path going up. Head up to see a
barricade on the bridge, and then see Rei blow it up. Go up the
bridge and take the ice path going down to the left of the bridge.
At the end of the path, there is a switch that activates a
teleporter. Go back to the bridge and head up to find another door
key.
Go back to the staircases that are blocked off by the door and head
right and then upwards. Take the path to the left that goes upwards
and then head left in the new area to find a teleporter. Step on it
and then go up the stairs and go around to go the stairs that lead
inside of the ice pillar. You should find a fountain, a switch, and
a hole. Pull the switch and...damn it, Tyler. Open the new chest for
a door key and then examine the hole.
After badgering Chibiusa enough, she agrees to go down the hole.
Once she goes to the new area (ignore that she is in her Senshi
outfit for now), head up and go down the occasional hallway to the
left and right for items. Eventually, you'll reach the very end of
this area and you'll find a switch. Now, head all the way back and a
"Monster" will attack Chibiusa. It's that time again...
Mini-Boss: Braul (or possibly Baul)
Attacks: Ice Burst
EXP: 1000
Gold: 33
It might take two turns to kill it. Maybe.
After more...damn it, Tyler... go back to the stairs being blocked
by doors and head all the way up. Go across the bridge and you'll
soon find the Moon Gem. Chibiusa goes up to get the Moon Gem, but
suddenly Kuro teleports in to grab the Moon Gem, and Makoto says she
hates him.
Boss: Abdon (Head, Body, and two Arms)
Level Recommended: 30 - 32
Attacks: Ice Burst, Ice Fall, Heal
EXP: 6450
Gold: 2000
Items: High Potion x 4
Use multi-hitting attacks and this boss will go down quickly.
Ami learns that the next gem is at Kakyo Mountain, and says that
Kakyo Mountain is at Kakyo City (o rly?).
Naru begins asking herself a bunch of questions (poor, crazy Naru)
and goes over to talk to Tom. Tom soon says that he can help Naru
communicate with others, and Naru is just ecstatic. Naru tells Usagi
that Kuro is after Sailor Moon and he is going to use her for
McGuffin Delivery. Once Naru is cut off, a teleport appears and the
Senshi leave a note for King Dora explaining why the Moon Gem is
gone before stepping on the teleporter.
Scene 4: Climbing Mt. Fuji in school girl uniforms: Or, Why the
Sailor Senshi are frickin' hardcore.
Area: Juuban Lake
Go to train station C and talk to the conductor. Inside of a small
room on the train, the Senshi think of a way to ditch Chibiusa, and,
of course, Chibiusa is outside the room and hears them. Once the cut
scene ends, keep going upwards to reach a blue treasure chest
(containing 50 gold) and then take the path up. Walk around the
large snow path to find the item shop and weapon shop (feel free to
buy whatever). Go upwards pass the shops to find the Inn, and once
inside, go through the wooden door.
After untransforming, the Senshi have a...cringe worthy discussion.
After more prattling on, they transform again and leave the
room...and are followed by Luna P.
Exit the Inn and head to the north part of town to find footsteps in
the snow leading out (yet there are no footsteps elsewhere). Walk up
to the metal the gate to trigger a scene. Now, go back to town and
head left at the Inn to find a large building. Go inside and walk
forward to find a guard. Once he leaves, continue forward to find
the king in front of the window. After Usagi convinces him to let
the Senshi up the mountain (without a bloody fetch quest), exit the
building and go down to find the key shop.
Upon going inside, Usagi learns that Chibiusa already left through
the locked gate, so...yeah. Go back to the, now unlocked, gate and
climb up the stairs.
Area: Kakyo Mountain
Enemies: Kentaro (EXP: 250, Gold: 28), Berg (EXP: 240, Gold: 34),
Orrin (EXP: 220, Gold: 28)
And keep climbing to find three trees. Now, head right and keep
going that way until you find a hole in the ground. Examine it and
you'll...fall in it. But, you'll find a healing fountain, super
potion, and if you head to the left, you'll find a seed of strength
in the chest you couldn't get before. Climb up the ladder and head
left back to the previous area.
Take the path going up and when you get to the next area head left.
Go up the new stairs and continue onwards to find more stairs to
climb. Rush to the left after going up the steps and head down
the...newer stairs. Go left to find more stairs and head up them ,
then climb up the next staircase (GAAAAAAAAAAAAH). Once you reach
the top, go forward to find a chest containing a seed of life and
continue up. Walk up past the thick snow and move right to see the
entrance to the next area.
Rei chides Usagi for being slow and Ami says they are getting close
to evil energy. Right on cue, Chibiusa comes in behind them, saying
she is looking for the Gem. She also finds out the Senshi's actual
identies which makes her mad, but she is REALLY mad at Usagi.
However, after the other Senshi talk about what a great person Usagi
is, Chibiusa calms down. Once that problem is fixed, Usagi starts
hearing the voices in her head again and runs back down the
mountain. Usagi finds Queen Serenity and she complements Usagi on
her power, but she still isn't a match for Kuro; his shield is too
strong. But, to make up for it, she gives Usagi a new present.
Chibiusa comes running down to ask Usagi what she is doing and to
get back up the mountain.
Continue up to the next area to find a load of pine trees. Head
right to find a path open up, then continue left and go through the
entrance to the next area. Climb up the stairs, go left across the
bridge, and climb up the next stairs. Keep going left until you see
a bridge heading up, and then cross it. Once you reach the end of
the bridge, climb up the stairs and head right across the next
bridge to reach the new area. Head up and to the right to find new
stairs to climb and once you reach the end, go up to find two
perfumes! Take the right path going up (the left path is a
time-wasting dead end) to reach the next area. Follow the linear
path in this area and the next area (really, you can't get lost) to
find a healing fountain. Continue up through this area to trigger a
cut scene.
Luckily, the Senshi managed to grab the gem first this time, but the
celebration is cut short...
Boss: Rorik
Level Recommended: 33 - 34
Attacks: Explosion, Fire Wind, Fire Blast
EXP: 8000
Gold: 500
Items: High Potion
The sneaky bastard hid his health bar! Well, besides that, and him
being a prat by dealing 200 a hit, he is no big deal.
After vanquishing the monster, Not!Hiei shows up to try and take the
Moon Gem. Minako and Makoto try and fend him up, but as previously
stated, shield > Sailor Senshi. However, Setsuna's Dead Scream
smacks him into a tree (despite her being under leveled, but, meh),
and he runs off to find the next Moon Gem. Apparently, there is a
tracer on Rei (which is a lie), so Setsuna tells the other to go
back to the "castle" in Kakyo City while she and Rei go to Hiroshin
Forest.
Area: Still don't know
Back with Naru, she decides to sneak around the enemy base some
more, so go through the (unlocked) door and continue onward through
this area and the guard filled area to get more exposition.
Rubeus iceburns Kuro, who tries to pretend like losing the second
gem is no big deal. Regardless, Not!Hiei sends Koan to Kakyo City to
take the last Moon Gem and Rubeus tells Berthier to make sure she
ACTUALLY does her job. Unfortunately, Naru is spotted and place on a
platform in the middle of nowhere. Good thing she still has her
singing potatoes.
Scene 5: Shoot the Core!
Area: Hiroshin Forest
Enemies: Reizo (EXP: 120, Gold: 22), Saburo (EXP: 75, Gold: 29),
Nyoko (EXP: 100, Gold: 19), Masahiro (EXP: 120, Gold: 22)
Rei and Setsuna arrive to discuss destroying Kuro's shielf and
information on the Moon Gems that, funnily enough, are never deemed
important enough to mention again. Slightly more interesting, Pluto
begins talking about the Senshi Wars, saying how Queen Serenity,
Sailor Galaxia, and Sailor Universe (probably no one important)
defeated Chaos. And by defeat, Setsuna means Sailor Universe died
horribly and Galaxia is stuck with an omnicidal force of evil is
stuck inside of her (that's a victory, right?).
Go north to find a path and a super potion. Take the right side up
as it is quicker than following the path, and when you get to the
next area, follow the left trail to get a super potion and a seed of
life. Now, follow the trail going right to get to an area with two
more treasure chests, and go left and up to find the next area. Take
the path going left at the top of the screen to move on, and follow
the trail around the river to the north most exit of this area.
Follow the linear path, while taking a shortcut through the island
with the trees to get a seed of life, to get to the next area, and
continue up for as far as you can go, and then head right to get to
the next new area. Go upwards and then right to find the next area
entrance, and you'll find the generator powering Kuro's shield.
Of course, there is in fact a barrier around it, so take the exit to
the right of the crystal to arrive in a wide open square room with a
bunch of trees. In the centerish of the room is a healing fountain
and the next area exit can be found in the upper-right of the room.
Save your game (or not), and then walk up through this area to find
a switch.
Once you step on it, Sailor Pluto immediately suspects JupiterxKuro
shipping, which Mars replies by telling her to not worry about it.
Then they are attacked by a Giant Tentacle Turtle Out of Nowhere.
Boss: Dicra
Level Recommended: 31 or so
Attacks: Fire Blast
EXP: 3750
Gold: 500
Items: High Potion
Yep, another boss keeping his HP meter in his back pocket. Not that
its a need for worry, as it is EXCEEDINGLY easy to kill.
Now, with that annoyance done, go back to the room with the crystal
and examine it. Once Mars blows it up, its time for, you guessed, an
abrupt scene change!
(NOTE: Yes, the left path of the crystal room was completely
pointless.)
Scene 6: How many roads must the Senshi walk down? In this game, far
too many.
Area: The Base of Kakyo Mountain
Once the scene ends, head down to go back to the town. Go back
inside the castle (a.k.a., the biggest log cabin ever), and Mercury
sense that the Gem is in the king's room and will walk over there.
After an abuse of power, Jupiter drags the guard's corpse out of the
way. After the Save prompt, continue walking up a long way to reach
the king's room. Talk to the king (at the left side of the room) to
start another scene.
The Senshi try to convince the king to hand over the Moon Gem, but
as is typical of an NPC, they are as unhelpful as possible. Koan
then (randomly) jumps through the window and begins screeching about
Gems, and make-up, and what not. Jupiter fires off a Sparkling Wide
Pressure which, of course, does nothing, and then Koan, of course,
knocks down all of the Senshi with one attack. Before she can take
the Moon Gem, Mars and Pluto (randomly) come running in and
(somehow) knock her away from the Moon Gem. Now, pick your favorite
four characters, cause it's that time again.
Boss: Koan
Level Recommended: 35-ish
Attacks: Dark Fire (450+ damage!), Normal Slap (250+)
EXP: 8000
Gold: 500
Items: High Potion
Okay, we now have a boss that can kill your characters in two
attacks if she feels properly motivated, and, of course, she will
take a lot of punishment before going down. Strategies involve,
mainly, having "Tank" Senshi (Jupiter and Pluto) spam specials and
attacking as they hit far harder than anyone else; have "Spell"
Senshi (Venus, Mars and Mercury) spam specials (like you do in every
fight) and once they run out of SP, always have them use items to
heal as their physicals attacks do laughable damage; Sailor Moon is
just here to use her healing techniques. As for Chibiusa...why are
you using Chibiusa?
Koan teleports away before Sailor Moon can finish her off, but as
compensation, the king hands the Moon Gem over to the Senshi as he
does not want to deal with this nonsense any longer.
Back at the Inn, Chibiusa asks Setsuna about how her mom is doing,
and Setsuna gives an unhelpful answer (fittingly enough). After more
expressing of how Usagi is a waste of a character spot, Rei tells
them about how they destroyed Kuro's shield generator. Kuro then
contacts the "Sailor Warriors" telepathically and does more gloating
about he is all that. He eventually gets to the point and shows that
he has Naru held hostage, so they have to deliver the Moon Gems at
the Doom Tree or she'll die. Usagi gives up immediately after
hearing this (seriously, was she always this pessimistic?), but one
pep talk later and she's back to her old self. After Setuna tells
them the Doom Tree is in Beacon City, exit the Inn and take the exit
on the rightmost side of this area of town. Keep heading right in
this next section of town to reach...
Area: Beacon Pathway
Enemies: Meliza (EXP: 270, Gold: 35), Tohopka (he's curiously
attractive...for fish man) (EXP: 265, Gold: 41), Saehrimnir (EXP:
260, Gold: 33)
The trick to this pathway is simple: follow the light blue trail. At
all times. Once you reach a cross road with the routes being up or
going to the right, know that both of them converge at the same
place, so take either one. After the longest time of following this
blue path, you will now be following a rocky path. After following
it for an equally inane amount of time, you will no longer be in a
snowy area. Which means, follow the dirt path (I am aware of how
tedious this is) for a seemingly even more inane amount of time.
Eventually, the path will end, so I can start giving real directions
again.
Head to the top-left part of this area and follow the path. Follow
the path in the next area too. When you come to a split in the path,
take the left path to end up in an area with a chest containing five
rainbow storms. Then go back to the split in the path and go up.
After more following on that path as you've been doing for the last
15 minutes, you will reach Beacon City!
Scene 7: The Moon Child is revealed!
Area: Beacon City
If you want, listen to Sailor Pluto's advise (which, you know, you
should if you haven't been buying items already). Sailor Moon asks
where the Doom Tree is in the city, and Pluto continues giving
unhelpful answers. Head right to go to the next section of the city.
Continue heading right (or going into the shop, your call) and you
will arrive in a massive housing district. Now, head up one row of
houses until you see one covered in vines; that will be where Kuro
is lurking, so head on in if you are fully prepared. Move upwards
and climb the stairs to eventually reach a purple door open it to be
transported to...
Area: Doom Forest Maze
Enemies: Arachne (EXP: 285, Gold: 22), Scylla (EXP: 315, Gold: 41),
Dabria (EXP: 300, Gold: 24), Libitina (EXP: 300, Gold: 36)
The Senshi talk about how this area is, well, scary (and makes you
wonder why they are bringing Chibiusa with them instead of keeping
her somewhere safe). Take exit upwards to the next area, and upon
getting there, follow the linear path. Eventually, you'll see the
path continue downwards and an exit going upwards; take the upwards
exit. Take the path between the, what looks like, giant shrubbery
bushes and you will find a switch to step on. Once the chess piece
blocking the exit explodes (?), go back down and then walk up to the
exit by taking the right path (you'll find a treasure chest that
way).
In this new area, follow the linear path and take the first linear
path going upwards to find a switch that spawns a healing fountain.
The switch on the second linear path does...nothing. The switch on
the third linear path going up causes the next chess piece to
explode, letting you access the teleporter.
After activating it, you'll end up in a wide open area. Head upwards
to find a green pillar with a switch; after pulling it, you'll
fight...what.
Mini-Boss: Hameed.
Attacks: Normal Attack (Hits like a truck), Blackout, Evil Glory
(Annoying)
EXP: 9000
Gold: 500
Items: High Potion
Yeah...there is a good possibility you will die here if you mess up.
Luckily, however, Venus's techniques do a stupidly high amount of
damage to him, but make sure the other Senshi fire off attacks as
well when they aren't restoring SP. Remember to keep your HP above
200, as Hameed's magic attacks will do very close to that: of
course, his physicals do over 350.
Optional: If you have a bunch of life seeds, they work much better
as healing than super potions (of course, make sure that everyone is
still alive before you kill him so they get EXP!)
Upon killing him, a healing fountain will (thankfully) appear. Take
the teleporter right of the fountain to go to the next segment.
Keep going right until the maze here diverges upwards and leftwards;
head up to find a super potion and a full perfume before going along
the left path. Once on the left path, walk on the lower path of it
as the upper path leads to a dead end. Eventually, you will find the
entrance to the next area. In this incredibly wide open area, keep
heading up to pass on through to reach yet another wide open area;
like the last one, just keep walking up to get to next area. As you
continue to follow the linear path upwards, the game will prompt you
to save. After that happens, continue onwards to find Kuro and Naru.
Kuro begins, once again, down talking to the Senshi by saying they
are no match for him. He is, however, impressed that they know his
plan regarding the Moon Child, and reveals that he is Sailor
Universe, aka, the Moon Child. Luckily, now is the time to kick the
ever-loving crap out of him!
This battle is about to explode! FIGHT!
Boss: Kuro, also known as Not!Hiei, Sailor Universe, and The Moon
Child.
Level Recommended: 37-38
Attacks: Sword (300+ damage), Gust of Wind Blast, Electric Shock,
Fire Blast
EXP: 10000
Gold: 750
Items: High Potion
Giving credit where credit is due, Kuro's attacks are all capable of
doing over near (or in the case of his physical, above) 300 damage
(or, if he attacks a Senshi with an attack they are weak againist,
up to 500!). Of course, even though he deals bucket loads of damage,
the fact that he has no multi-target attacks makes him easier than
Hameed!
After the fight, Jupiter knocks him down with a Sparkling Wide
Pressure, and Kuro goes all "This cannot be!" As this happens, Tom
(you remember him, right?) pops up behind Kuro, who Kuro states to
be Wiseman. Wiseman proceeds to talk down to pretty much everyone
else in the area before ripping the Black Crystal out of Kuro, which
changes his look to...a strapping blond haired man. Before Wiseman
can kill Kuro, Jupiter takes the hit for him. Kuro shouts for Pluto
to take Chibiusa away, which predictably doesn't happen as Chibiusa
proceeds to get kidnapped. After being infused with the crystal,
Chibiusa turns into Black Lady and she teleports off with Wiseman.
As everyone is getting over the shock of what just happened, Kuro
heels Jupiter's wounds and explains that he used to be apart of
Black Moon and that the reason he was evil was because Beryl
implanted the Black Crystal into him. Kuro then asks the Senshi to
leave him be as he dies...
End of Part 2.
@
|
Written
by: Sailor-Vhoorl (aka Andrew, aka Donavan, aka Smith, aka I lie
about my name a lot)
Dedicated to: All the Moonies who gave their lives to make this
guide possible.
Congrats, Moonies! You have passed the half way point of Sailor
Moon: The Moon Child! As we last left off, Kuro turned out to be not
so bad (before dying horribly) and Chibiusa was taken away by
Wiseman. Time to check on the Sailor Senshi!
Scene 1: As if a clique of girls running around everywhere wasn't
suspect enough, two lesbians join the party!
Area: Hikawa Shrine
Minako asks Usagi how Mamoru is doing, to which Usagi gleefully
informs that he is much better; Naru is also doing much better
(you'd think she would be traumatized by now, eh?). Makoto, of
course, is still dejected over Kuro dying horribly and being sad
that she will never see him again. Ever. Setsuna gives everyone some
exposition on the Moon Child and Black Moon. Setsuna then tells them
that they need to find the two other Senshi in order to help battle
Black Moon, and they live in Saitama City.
Exit the Hikawa Shrine, go down the stairs, and head right to Juuban
Lake. Follow the path to Sendai Cave and you'll soon be on the other
side. Follow the path up to the town and take the exit by heading
left. Back in the forest, head downwards past the three treasure
chests and continue on the path until you see a split going to the
right and a split in the path going down. Take the right path and
you will be in a new section of the forest.
Area: Saitama Pathway
Enemies: Xylon (EXP: 350, Gold: 26), Sylanna (EXP: 395, Gold: 21),
Nahele (EXP: 400, Gold: 18)
Continue following the path through this screen. For the next two
screens after the previous one, you will, surprise surprise, still
be walking on the obvious dirt path. Once you reach a fork with one
path heading north and the other going east, continue on the east
path to reach the next (very long) screen.
After more path tedium, you'll arrive on a screen with a hedge-path
going up and one going right. Follow the way up and you'll see a
screen-exit at the north edge of this area; you should then find
yourself in an extremely wide open area. Head up and you will soon
see a sign signifying the entrance to Saitama City!
Area: Saitama City
Head right by three screens (talking with people if you so wish) and
a cut scene will start. The Senshi (and some unimportant background
characters) gather in the street to see Michiru finish performing.
Setsuna tells Usagi that she is one of the Senshi they are looking
for. Once the cut scene ends, head right to get to the next screen
and...oh son of a bitch.
Kuro will meet up with Usagi, because he wants to help now. Setsuna
reasonably calls bull, but Kuro gives Usagi a transformation pen.
After discussing the specifics of the pen, Kuro says his birth
crystal saved him, and he will then join the party.
(NOTE: Kuro is (almost) the best character in the game. I.e., he
should under no circumstances leave the party. Well, unless someone
else needs experience.)
Continue heading right to reach a store, an Inn, and a weapon shop
(if you are actually able to get an Armor of Legend or Legend Casque,
then whoever wears one will become nigh-invulnerable to physical
attacks), and get whatever you need before heading back to the
Academy where Michiru was playing. Open the middle red door of the
academy to be allowed inside, then walk up a screen. Continue moving
up until you see a black star on the floor, then keeping heading
left until you reach a room with a large carpet covering most of the
floor with three read doors at the north most side of the room.
Go through the middle door and Usagi will find Michiru talking about
the sea. Once Usagi stops coming onto Michiru, she will join the
party. Once she does, go keep heading right until you reach the
black star on the floor (the one that you saw before you had to hold
down the left arrow button down a stupidly long hallway). Leave the
academy (there's no need to go up the stairs or go right down the
other hallway; nothing is happening there yet). After more
condescending from Rei, Michiru will suggest they go over to her
house.
Go to the area of the store/Inn/weapon shop and continue heading
right by several screens until you reach a massive house with two
connected doors in the front. Go inside and Usagi will show off her
(non existent) intelligence in this game. Michiru will say that
Haruka is in the forest and (almost threateningly) will say there is
one too many Senshi in the group. After Kuro speaks up about him
being a Senshi just like her, Michiru (and Naoko) find this to be
skeptical. Once Michiru and Setsuna run off, Ami mentions that she
has to leave the party because she is going to school in Germany.
Michiru and Setsuna walk back over to insult Ami, and so Ami runs
out of the house with Usagi soon following behind. After some
cheering up, Minako comes out to say they are going to recruit
Haruka and head back to the Hikawa shrine.
Exit the town and then head downwards to the next screen. Walk on
the left side of the brush and head left to the long screen. Follow
the path until you reach a crossroad with a path heading upwards,
and then head upwards along that path. Eventually, you will find
Sailor Uranus slaying a nondescript monster and Michiru calls Sailor
Uranus out on killing a helpless enemy (clearly not knowing of
Usagi's slaughter of centipedes and lizards). Once Uranus transforms
back into Haruka (who is not a guy), she will join the party.
Follow the path back to Osaku City, and then go through Sendai Cave
and Juuban Lake to reach the Hikawa Shrine. Once you're inside, the
Senshi have just finished catching up on what is happening, and
Michiru says that Ami should leave the group so she can continue her
studies. After some brow-beating, Ami agrees to leave, and then the
Outer Senshi move onto the topic of thanking Kuro and letting him
stay because he is really hax. Ami leaves by herself to the airport
and it is really sad and stuff, and then the scene cuts to Ami.
After Ami says she will miss everyone, Kuro runs on screen, and
gives her a good bye card signed by all of her friends, and he gives
her a new transformation pen...despite the fact that she's leaving.
Eventually, she starts walking to get on board the plane and decides
to read the card.
The scene then cuts to Usagi and Mamoru, then to Makoto and...Kuro
at Juuban Lake, and then Rei and Yuu-kun at the Shrine, and Minako
and Motoki at the arcade, and Michiru and Haruka at blah blah blah,
this is a ship tease scene. Eventually Setsuna teleports in with
Michiru and Haruka and says that Black Moon Clan is up to
shenanigans. All the Senshi are called to see the black dust and
learn that the Black Moon Clan have kidnapped the Senshi's guardians
(?) and are holding them hostage in another dimension. However, Kuro
gives (?) Rei, Minako, and Haruka new attacks to help prepare for
storming the dimensions to save the guardians.
Go gather supplies if you are need of them before talking to Kuro.
When you do, the Senshi will all transform and head into the
Dimension.
Scene 2: Into the Dark Depths! The Search for Rei's Guardian!
Area: Dimensional Prison
Enemies: Nuri (EXP: 392, Gold: 34), Pyralis (EXP: 450, Gold: 41),
Hakan (EXP: 400, Gold: 36)
Upon teleporting in, Sailor Mars will fall to the floor, which
apparently signifies that her guardian is in this dimension. Head up
the ladder and snake through the maze of spears (making sure to get
the chest), and then head up the ladder at the end of the maze. Head
up through the next room and climb up the ladder to reach the next
screen.
Move alongside the left side of this screen to find a passage to
another room, and you'll see a number of "impassable barriers".
Follow the already made stone path, and once it ends, head up four
squares and then walk left through the next barrier. Next, walk up
three sqaures to find the next passage through the barrier. The next
passage is three squares down, and the one after that is one square
down.
The next four passages are three squares up, just go forward, six
squares down, and then ten squares up. Go to the next room to
find...a bunch of teleporters.
At the left, bottom-most platform, once you step on the teleporter,
you will end up on the left, middle platform with two teleporters.
The right teleporter will send you back to the bottom of the room,
the left one will transport you to the top, center-most platform,
and step on the left teleporter here to be taken to the first hole.
Flip the switch in this new room to destroy a block in a maze that
will be coming up. Once you flip that switch, step on the teleporter
and stand on the middle, bottom-most platform.
Once you step on the teleporter on the middle-bottom platform, step
on the left teleporter, and on the next platform, step on the right
teleporter to be taken to the next hole. Once you flip the switch, a
block on a ladder will be destroyed, then step on the teleporter in
this room.
Step on the right-bottom platform and walk on the teleporter, then
take the next two right teleporters to reach the next hole. Take the
door key from this chest and then step on the teleporter.
Leave this room and walk right through the barricades to reach the
wide open area. Move to the right side of this room and head up to
reach the next screen. Climb up all of the ladders to find another
chest with a door key! Climb all the way back down and exit this
room, then walk down along side the right wall to find another
screen exit.
In this next room, keep heading right to find a maze. Take the
narrow, one square path heading up to find a chest containing a
perfume, then go up the adjacent upward path. Follow the path going
down to find a chest containing a seed of life (the path that was
going right leads to a dead end), then follow the path that was
heading left (on the path that lead to the treasure chest) to the
exit. Walk to the rightmost side of this barrel room to find a door
key, and then walk back through the maze and room after that.
Once you are back in the wide open area, head up and walk leftwards
along the wooden barricade to find a locked door. Once you unlock
it, do the same for the next two wooden barricades to find a ladder
to climb up; result. In this new wide open room, head along the
right wall to find a long passage upward. Keep heading upward to
find a chest (contains seed of life) nestled in a cranny, then head
left to find a branching path heading up. Keep heading up and the
game will prompt you to save, and you will also find a lovely
healing fountain.
After a while of going up, the Senshi will find Grandpa Hino hanging
out by himself. Before any official rescuing can take place, Koan
will come by and wtfpwn Grandpa. After some "insults" are thrown,
Koan will say Berthier has kidnapped the next guardian, who was
taken to the Water Temple...damn it. Apparently, the guardian taken
was Miss Mizuno (?), and you will be thrown into a fight with Koan!
Boss: Koan, or Catzy if that's your tea of choice
Level Recommended: 36-39
Attacks: Dark Fire
EXP: 9500
Gold: 500
Items: High Potion
Like all bosses at this point, Koan's HP is completely absurd, and
her attacks do a fair chuck of YOUR health. Of course, also like
quite a few bosses, she does NOT target more than one person with
any attacks, so her threat rating is low. What I'm getting at
is...spam specials.
After Koan is killed, which...seems a little harsh, everyone will be
warped back to the Hikawa Shrine. Once Grandapa is done with his
senior moment, the Senshi decide to head on over to the Water Temple
(and I whole-heartedly agree with Usagi, I am sick of that damn
cave).
Scene 3: Back to the Water Temple! To Rescue Mizuno's guardian, Ms.
Mizuno!
Area: Hikawa Shrine
Go back to Sendai Cave and tell the guards to let you pass before
pressing on to the Water Temple. Examine the black dust next to the
Water Temple's entrance and you'll be prompted to enter. If you are
prepared, do so.
Area: Dimensional Prison
Enemies: Laec (EXP: 480, Gold: 33), Nahlah (EXP: 400, Gold: 32),
Dour (EXP: 500, Gold: 41)
Rei proceeds to point out the obvious and everyone proceeds to be a
jerk to Usagi. Open the chest for an iron sword (three guesses who
it belongs to) and head up to the next room. Keep moving up through
the room with the tree islands to reach the next room. Go up along
the path going up to enter a wide open area. head left to eventually
reach a blue chest with three healing rains. Now, exit this room and
then follow the path down and to the right till you reach the
south-east corner of this oddly square island. Head up a little bit
to find a screen exit going right, and follow it.
Walk right on the top half of this island to find a Super Potion,
then walk down a bit and walk on the narrow strip of land. Head down
at the forking road to reach another room. Follow the thin path
going right to soon come across a lower and upper going left. Go
along the lower path to soon reach the next area. Head down to the
bottom of this screen and then right to get to the next room. Go
right and down a bit to get to a chest, and once you open it follow
the land going right to reach another wide open room.
Move up through this area to find a cave opening and a door and
switch. Don't bother with the door and switch yet; instead, go
inside the cave to find a well wanted healing fountain! Move upward
through this cave (takes a while) to find a wall switch. Once you
flip it, the door at the top of the stairs outside is completely
destroyed! Now, exit the cave and open the chest which contains a
full perfume. Once you start to walk up the stairs, you will be
prompted to save your game, and then continue on left to the
teleporter.
Once you step on the teleporter, the three Outer Senshi (a term
which makes Mr. Dies Guadii very unhappy) decide to stay behind
while all of the other Senshi go save Ms. Mizuno. Fair enough. The
Senshi will find themselves on a small isle with Ms. Mizuno, and
Berthier soon shows up to ruin the rescue. Apparently, Berthier is,
like, a bajillion times stronger than her sister Koan. Considering
that a lot of enemies have claimed that, you can tell Berthier is
about to get her face wrecked. However, before any combat starts,
Neptune, Pluto, and Uranus show up! I...guess they wanted to make a
flashy entrance? Now combat starts.
Boss: Berthier, or Bertie if youfre a dub fan. Or...Beruche if her
battle screen is to be believed
Level Recommended: 38 - 40
Attacks: Dark Water
EXP: 10000
Gold: 500
Items: High Potion
Despite her attacks being a little stronger than Koan's, she is
killed swiftly, if not swifter, than her sister.
Once Berthier is dealt with, the scene switches outside with Sailor
Mercury scanning for the Senshi. Once they exit from the Dimension,
they are surprised to see her, and upon seeing her mother, Sailor
Mercury screams out that she is her daughter (in a way; they should
of kicked her out for that). Once you decide on your party members,
Ami says she came back because no one believed she would actually
leave the game in the first place. Haruka then stomps out anymore
celebrations and says they have no idea where the next dimension is
(or...Luna and Artemis for that matter. Weren't they in this game?).
Of course, thanks you Ami's complete hax computer, she found out
there is dimensions at the police station. After discussing supplies
and how far away it is and so on, Luna walks in the shrine! She
badgers Ami about her studies before Setsuna makes her speak her
mind, which Luna mentions that they found Rubeus. Luna says she
found Rubeus at the elementary school, but Haruka is in a nay-saying
mood and says they have to save dimension or something.
Area: Dimension that...I still don't know where this is.
Esmeraude whines at Diamande for having Rubeus guard the guardians,
but Diamande...seems to have a lack of words. After more moaning
from Esmeraude, Saphir finally tells her to shut it and Black Lady
warps in. She tells them what you already know, and Saphir asks if
Rubeus found the next guardian, which, of course, he did, and
Calaveras is watching over her. Saphir, asking where Rubeus is, is
answered by Wiseman teleporting in and saying...nothing helpful. As
Saphir whines (Black Moon Clan whines a bunch) about the Moon Child,
Wiseman says not to worry because Black Lady is stronger than Sailor
Universe. Yeah, sure pal; some hack from Sailor Moon R is stronger
than the guy who this game is named after, I buy that. Once Wiseman
and the pink spore leave, we cut back to the Hikawa Shrine!
Optional: Rubeus is actually fought in this version!
Area: Hikawa Shrine
Head on over to the Juuban High School, and then go right a bit to
soon reach the Elementary School. Now, keep heading right to find an
unmarked building. Go inside, and DO NOT TALK TO THE GUY IN FRONT OF
THE COUNTER UNLESS YOU WANT YOUR GAME TO CRASH! Instead, head right
and go down the stairs. Usagi notices nothing out of the ordinary,
but suddenly the room shakes! Rubeus says these cats belong to them
and says they have to come and get them. When you are ready, go
through the door.
Area: Rubeus's Realm
Enemies: Plef (EXP: 500, Gold: 23), Wore (that's not a nice name to
call someone...) (EXP: 500, Gold: 43), Jalk (EXP: 500, Gold: 43)
Go up to the next screen and walk around the wall to reach a small
room. Step on the cracked floor that is closest to the north-west
corner of the room, and once you are teleported, step two squares
north, and then two squares east to be teleported to the next
section of the screen. In this section, walk left four squares, down
one, two left, down two, four left, one square up, one left, two up,
then one square right and you can finally exit this teleport
mine-field. Rubeus, you are a son of a bitch.
Thankfully, this zig-zagging room is trap free, so just walk to the
purple door and go to the next room. Walk over to the screen exit in
this icy room, and then continue right to the next ice field. Keep
heading right, and you will be given a choice of going up, down, or
right. Go right and open the three blue chests here for a seed of
magic, a seed of HP, and a rainbow storm. Exit this screen and then
take the down path to find two more treasure chests, containing the
Ultimate Gloves (equip this to whoever you want, but I recommend
giving it to a character with low attack power), and a door key, and
then keep going down to reach the next screen. Here, there are two
more chests, containing a seed of life and a full restore
respectively; once they are gotten, continue left to the next
screen. Follow along the narrow path (ignoring the cruelly placed
out of reach healing fountain) and you will soon see four more
treasure chests (gee, if Rubeus lured the Senshi in here to kill
him, why is he throwing all of this free stuff at you?) which
contain a full perfume, 400 gold, and Ultimate Boots (same advice
about giving them to a weaker character so they can catch up with
the damage output). However, you got to turn back because the door
down this path is locked. Yes I know, a dungeon with backtracking,
but go back up to where you were offered a choice of an up, right,
and down path and take the up path. Go up until you find a locked
door, then unlock it with the key you found on the down path before
going on.
Minako will be glad they that she found Artemis, but Artemis thinks
they should of just went to the next dimension without him. However,
once Usagi asks where Luna is, he freaks out that she came back for
him and then asks for them to let him out. Now, quick test, can you
find what will unlock Artemis in this room? If you said an invisible
switch that is activated by examining the right side of the stone
wall jutting out between the two cells, you'd be right! Artemis will
walk out of the newly unlocked cell to join you, so now go get the
key inside of the chest in his cell and go all the way back to the
locked door that could not be opened before (at the end of the path
I said don't bother with). Save your game, and then unlock that door
and head inside.
Rubeus welcomes the Senshi before telling to not even bother to get
the orb as there is a barrier around it. After some smack talk, Kuro
says that Rubeus doesn't stand a chance in hell against all of the
Senshi, and so the battle begins!
Boss: Rubeus, the Bonus Boss of the Game!
Level Recommended: 39 - 41
Attacks: Defending (Ladies and Gentlemen, the only enemy in the game
who will block your attacks), Dark Fire, Dark Blast (800+ damage and
poisons)
EXP: 20000 (!)
Gold: 2000 (!!)
Items: Seed of HP (!!!)
True to his word, Rubeus is a lot stronger than the Black Moon
sisters (both his physical and special attacks deal around 500
damage). Of course, you're controlling the Sailor Senshi; it's
obvious who is going to win this fight.
Rubeus curses at the Senshi and teleports away, and Luna is glad to
see them. Haruka sys that they are being teleported away since this
dimension has started to eat itself or something. Back at the bank,
Haruka notes that this was a pointless venture (well, it was
optional, Ms. Prissy Pants).
Scene 4: If there is a Hell, it would look something like this
dimension.
Area: Hikawa Shrine!
Go over to the police station (its right from the hospital), and
examine the black dust to go into the next dimen- holy...where is
this place?!
Area: ...this must be the bowels of Cthulhu or something...
Enemies: Lufian (EXP: 468, Gold: 20), Ife (EXP: 500, Gold: 43),
Agapios (EXP: 475, Gold: 32)
Usagi will complain about the smell, and Jupiter will respond that
it looks like they are inside someone (or from the look of things,
an entire dimensional plane of flesh and blood...itfs a messed up
universe out there). Minako will collapse, showing that her guardian
must be here, and it will be time to get to lookin'.
Head across that...web-looking thing, and keep heading right to find
the next screen exit. In this next abominable room, head left until
you reach the end of the screen, and then go up a bit to find a
stair case; go down the stair case. Now, walk down through the, more
than likely, digestive juices to soon get to a switch; upon pressing
the switch, a barricade in front of a fleshy stair case will be
destroyed.
Go back to up the stair case in this area and then open the two
treasure chest (which contain a super potion and full perfume)
before climbing the stairs. Walk northwards to climb up another set
of stairs, then go left to find a way through the wall of pink
muscle. After heading right through the second muscle barricade,
head left again to find the screen exit upwards.
Ooh boy, a statue-teleporter puzzle. Examine the farthest statue on
the left to be teleported up a layer, then examine the left statue
on this layer. On this new layer, you have a choice between more
statues, and each one goes to a different room on the top layer; of
course, the solution is to examine the left statue, and then the
left statue in the next segment. Now, head up through the screen
exit.
Head up through this zig-zagging room and you will eventually find
the screen exit. Head up the left web bridge and enter the room it
leads to, then open up all three treasure chests for a seed of life,
a perfume, and a super potion. Now, exit here and head across the
right web bridge and enter the room it leads to, then take the
treasures on the right side of the room which are a perfume, a seed
of life, and a super potion. Yep. Now, exit and cross the center web
bridge and move up to exit this screen. Move on north through this
room and after you exit it, you'll find two healing fountains and
six chests (super potion x 2, seed of life x 2, full perfume x 2).
The game will ask you to save before heading up the web bridge, and
then keep going on.
In a room with a...I don't want to know, Minako recognizes the
guardian here as Katarina, the police woman she was friends with in
the Sailor V manga and who then stabbed Minako in the back to steal
her love interest (but in fairest, she did think Sailor V was, you
know, dead, at the time). Usagi proceeds to tell her that she is
going to be in for a world of hurt, but Calaveras is not threatened
by her in the least.
Boss: Calaveras, or Avery to some people
Level Recommended: 39 - 41
Attacks: Dark Whip
EXP: 10500
Gold: 500
Items: High Potion
Does her physical attack deal 40% of the average Senshi's health?
Yes. Is she difficult to take down? No! She is even easier than
Berthier! WTF. So yeah, no difficulties here.
After that pathetic excuse for a fight, Katarina recognizes Minako
and is surprised she is not dead. When Usagi asks who she is, Minako
says she is someone who is very important to her. Sure she is. She
explains what happens six months ago in England, her love life, how
her and Katarina were BFF. One exploded building later, and
Minako's, uh, not!boyfriend and Katarina think she is dead. And
become a couple. Back in the present, Minako tries to play it off
like it was all no big deal, and no believes her. Michiru interrupts
this scene by noting that the dimension is not disappearing like it
usually does after they murder someone. After some techno babble
from Ami, the Senshi teleport Katarina back to Juuban, while
simultaneously warping themselves over to Makoto's dimension.
Scene 6: Senshi! Come out to play! *clacks bottles together*
Area: Dimensional Prison
Enemies: Thor (EXP: 525, Gold: 31), Tyrell (EXP: 565, Gold: 37),
Barak (EXP: 574, Gold: 34)
Jupiter says that this must be her dimension (obviously), but no one
seems to mention the fact that she isn't reacting to it like the
other Senshi did to their's.
Go left to the next screen and get the super potion in the chest
before continuing left to find two chests with a seed of life and
super potion, then keep going to the next screen. Keep on going left
to the next area (all of the paths lead to the same place), and then
take the path on this screen going left to find another super
potion, and then keep on this path to reach the next room. Walk left
as far as you can before heading down to the bottom of the screen,
then head left again to exit to the next room. Follow the narrow
path until you get to the main island, then go left to find a
healing fountain and the tale-tell Senshi symbol showing that this
dimension is over, so head over there and save.
Kuro will be surprised by the area you found, which is apparently
his home town. Okay. The Senshi follow him into a run down, empty
house, which amazes him. Makoto and Kuro begin to have a heart to
heart, and he reveals that he escaped the Dark Kingdom when he was
five years old (Beryl hadn't yet replaced that box switch, you see)
and nine years later he had the black crystal used on him to make
him EVIL. After his background is done being fleshed out, Kuro and
Makoto begin to have a special connection. On the other side of the
room, Haruka says that she still doesn't trust Kuro (for some
reason) and Michiru chimes in on how she doesn't like him either.
Before this...this continues, Petz calls for Kuro to come outside to
play, and one fade to black later, everyone is outside facing off
against her. Once the mandatory insults are thrown, Petz revealed
that Makoto's guardian is Kuro. As if you didn't see that coming
from a mile away. Luckily, the fight starts, so this madness will
now end.
Boss: Petz, but some may call her Prizma
Level Recommended: 39 - 41
Attacks: Dark Thunder
EXP: 11000
Gold: 500
Items: High Potion
Petz, poor dolt that she is, did not notice that the Black Moon Clan
sisters keep getting easier as boss fights go on, so she is pretty
much S.O.L.
After that curb stomping, Kuro is still freaking out that he is
Makoto's guardian. Soon after that, Rubeus and Black Lady teleport
in with the three Moon Gems (...there is no logical reason I can
think of why Kuro will not keep those with him at all times).
Luckily however, Kuro does...something and pwns Rubeus in, like,
three seconds, but the Black Lady teleports away with the gems. Once
Kuro stops being emo about himself being a threat, he then gushes on
about how he'll protect Makoto.
Scene 7: To the Door of Time!
Area: Juuban High
After the Dimension, I don't know, implodes on itself, a fade to
black shows Usagi and Ami at school. Kuro then shows up saying how
he wants to go to school, and Usagi starts shipping Makoto and Kuro.
Mercifully, we are spared when a monster shows up to cause
shenanigans.
Mini-Boss (yeah, been a-while since one of them): Nukpana
Attacks: He'll be dead before he even attacks
EXP: 580
Gold: 17
I don't even know why he shows up.
The scene cuts to Kuro and Jupiter in the park, basically on a date,
they fall in love, random monster shows up.
Mini-Boss: Birsha
Attacks: Pffft.
EXP: 600
Gold: 26
Same as the last one. Why is it here?
Scene cuts to Minako and Rei at the Hikawa Shrine, small talk and
minor shipping ensues, Kuro comes by to say "Hi!", and another
monster shows up. I swear, this guy is a Doom Magnet...
Mini-Boss: Maur
Attacks: Screaming in agony and then dying
EXP: 594
Gold: 27
...
Kuron goes to meet Setsuna, Haruka, and Michiru at, well, Michiru's
house, and they talk about how they are sick of monsters showing up.
According to Kuro, there must be a hole in the time seal. Ah huh;
Setsuna didn't know this how? Once the game tells you to SAVE SAVE
SAVE, you will be controlling Kuro. Leave the house and get supplies
if you want, then come back to start another cutscene. The Senshi
have circled around to begin the Sailor Teleport, and Makoto tells
everyone to not screw up and get punkfd like what happened to Rei at
the end of Part 1.
Area: Door of Time
Setsuna tells everyone to brace themselves while she operates on the
door, and you will be prompted to throw a party together.
Area: Yep, its that time again.
Esmeraude whines at Diamande that Rubeus is a waste of carbon, and
then she throws a fit once she learns that Black Lady is in charge.
Diamande finally says something, which annoys Esmeraude since it is
sweet nothings to Black Lady. Once they stop yelling at each other,
the...that was it?
Area: Door of Time
Enemies: Queran (EXP: 613, Gold: 28), Maur (EXP: 594, Gold: 27),
Kolli (EXP: 550, Gold: 26), Birsha (EXP: 600, Gold: 26), Claec (EXP:
625, Gold: 29)
Setsuna opens the door and everyone runs inside. Continue forward
for a few screens and Esmeraude will block the entrance to Crystal
Tokyo. Curb stomp in three, two, one...
Boss: Esmeraude
Level Recommended: 40 - 42
Attacks: Evil Glory, Broken Heart, Black Out
EXP: 13000
Gold: 500
Items: High Potion
The fact alone that she can hit everyone at once with one attack
makes her far, far, far more dangerous than any of the Black Moon
sisters. But, she just isn't up to Senshi killing.
Once they kick Esmeraude's corpse off of the platform, continue
through the door to reach...
Scene 8: The end of the Black Moon Clan! The Moon Child's final
battle!
Area: Crystal Tokyo
Enemies: Queran (EXP: 613, Gold: 28), Birsha (EXP: 600, Gold: 26),
Hadrian (EXP: 581, Gold: 27), Claec (EXP: 625, Gold: 29), Kolli
(EXP: 550, Gold: 26), Nukpana (EXP: 580, Gold: 17), Maur (EXP: 594,
Gold: 27)
Walk forward a bit and Saphir will teleport in to tell the Senshi
that Wiseman has taken over the Black Moon Clan and won't tell him
his new plan to blow up Crystal Tokyo, so he is bored with working
for him now. When Makoto asks where the Moon Gems are, Saphir says
Wiseman still has them. Once Saphir decides to take them to Wiseman,
Black Lady came in and kills Saphir in, like, three seconds.
Boss: Black Lady
Level Recommended: 41 - 43
Attacks: Evil Glory, Rock Storm, Death Circle
EXP: 15000
Gold: 500
Items: High Potion
Shefs mildly more challenging than Esmeraude. That isn't saying
much.
Once everyone finishes stabbing the Evil out of her, Wiseman will
come by and throw a hissy fit and, uh, eats Saphir before leaving.
Ami's computer will detect two castles, and Kuro reveals that one of
them belongs to Usagi. Cause she is queen of Crystal Tokyo. And is
Chibiusa's mother. And Mamoru is her husband. I'm sure you're all
familiar with the plot.
Keep following along this path until you reach a stair case, then go
down it. Go south a bit to find a super potion, then take the path
going left that was behind the staircase you came down to reach the
next screen. Walk north-west to find the next screen exit, and
continue north-west ward in this room to find a chest, then go south
west to find the next area. Follow along this path and the chests
you find for a seed of life, super potion x 2, and full perfume x 5.
Then, go south for a ways to find the next area.
Head right to find more treasure chests (super potion x 5, seed of
life x 2, seed of strength), up, around, and down from that blockade
keep following this path till you reach the next screen. Although
you could follow down that narrow path that contains a seed of life,
I suggest you ignore it unless you did not stock up on them. Head
south-west through the pillars and then follow along the black path
and use the healing fountain before saving. You may then enter the
door.
Area: Black Moon Castle
Enemies: Queran (EXP: 613, Gold: 28), Birsha (EXP: 600, Gold: 26),
Hadrian (EXP: 581, Gold: 27), Claec (EXP: 625, Gold: 29), Kolli
(EXP: 550, Gold: 26), Nukpana (EXP: 580, Gold: 17), Maur (EXP: 594,
Gold: 27)
The Senshi will find themselves in a square room with a large
crystal in the center. Keep going forward and you will soon find
super potion x 6, full perfume x 3, and seed of life x 3. Go up the
staircase and continue forward. Follow the way up (the way left just
leads to an elixir which you can get if you want), and then take a
left from the stairs and keep going left to reach a screen exit.
Take the path upper path going left, and eventually you will come to
a left path going down, a right path going down, and a path going
right. Take the left path going down, and then head right by two
squares before heading down the right path. After a while of
following it, you be offered a choice of going down or right; take
the path going right to find a switch. Once you press that switch, a
chess piece blocking a screen exit will be destroyed; find your way
back to where you first left the left path going down, and then go
down to find an exit to the next area.
Head left a bit to find a door key, and then exit this room and the
maze. Walk right to the staircase and unlock the door before
entering the next room. Thatfs...a lot of statues. The one you need
to click to continue on is in row two, column four. After heading up
the stairs, follow whichever path you think is pretty, and then in
the next room, take the left most path and keep on it until you find
another set of stairs; go up the stairs. In this room, head up the
left wall, where you will find a screen exit, and then follow the
path left. You finally reached the end, as the lovely healing
fountain and Senshi symbol will indicate. Once you finished saving,
continue up the stairs for a cut scene.
Diamande will welcome the Senshi, cause he is just that kind of guy,
and is not the creepy, stalker-rapist you may of heard of about at
all (seriously, he hasnft done a single evil thing throughout the
whole game!). Yeah...anyway, Diamande starts monologuing, saying
that he didn't want to replace the Moon Child with Black lady, and
then Haruka asks him if his plan involved having Saphir killed. When
he hears this, Diamande takes this news surprisingly well, but then
Wiseman comes in and kills him in, like, three seconds. Wiseman says
he will kill all of the Senshi here now, so then they will never
protect Neo Queen Serenity in the future, and then he will be free
to slay the Queen. Of course, the Senshi will put a stop this right
now...
Shape the Future!
Boss: Wiseman
Level Recommended 43 - 45
Attacks: Psybeam (900 - 1400 damage), Death Circle (1000+), Physical
(600+)
EXP: 20000
Gold: 1000
Items: High Potion
If you think Wiseman will be a piece of cake like the other End of
Part bosses...you are so, so wrong. He has ten's of thousands of hit
points, and pretty much all of his attacks can nearly kill a Senshi
in one hit. So, as for healing, do not even bother with Super
Potions in the like; instead, just revive any Senshi that is wiped
out with a seed of life, and dedicate two of them to using perfumes
so other Senshi can use their specials (if you are using Sailor
Universe (which you honestly should, especially for this fight),
have him attack with his sword instead of using a perfume since his
attack three times more than the average Senshi). The one saving
grace of this fight is that Wiseman will only kill one Senshi at a
time, so with patience and some good thinking, the Senshi will win
the day.
Wiseman falls to the ground, and the Senshi begin to leave the area.
But, before they can go, Wiseman fires one final attack at Jupiter
and Kuro jumps in the way to save her...
Scene 9: All for naught.
Area: Graveyard
Katarina, Minako, Ami, Rei, Michiru, Haruka, Setsuna, Chibusa, and
Mamoru stand at a gravestone, and Rei wonders if "she" will come.
Minako tells her that Usagi is completely devastated, so she doubts
it. Ami is still in complete disbelief over what happened, and
Katarina thanks Minako for calling her so she could pay her
respects. As Katarina begins her speech, Usagi and Makoto finally
come along, both of them incredibly depressed. Makoto asks if she
could say something real quick, which Katarina allows, and she
thanks Usagi for bringing her here. She tells of how Kuro saved her
life from Wiseman's final attack, and steps down once she is unable
to continue. Once its over, Makoto begins regretting that Kuro
sacrificed himself for her, but Ami and Rei try to cheer her up.
Haruka says everyone should head on home, and Michiru says that she
senses something evil stirring.
Area: Black Moon Castle
Wiseman's spirit will's itself back into existence before
teleporting away...
Area: Professor Tomoe's Room
Tomoe wishes his daughter goodnight, and Hotaru does the same before
climbing in bed.
Area: Infinity Academy
Kaorinite asks Tomoe how his daughter is doing, and Tomoe answers
that she is a little better since her seizures have slowed down.
Suddenly, Wiseman's spirit possesses Tomoe, and he soon declares
revenge on Sailor Moon...
End of Part 3.
@
|
Written
by: Sailor-Vhoorl (aka Andrew, aka Donavan, aka Smith, aka I lie
about my name a lot)
Dedicated to: All the Moonies who gave their lives to make this
guide possible.
This is the final stretch of the game, dear Moonies! For a refresher
since last time, Kuro was killed (again) and had a touching funeral,
and Wiseman possessed Tomoe (because Pharoh 90 couldn't be bothered
to make an appearance)! I sure hope the Senshi are doing better
since we last saw them.
Scene 1: The History of the Moon Kingdom...will have to wait,
because the Sailor V games were stolen!
Area: Hikawa Shrine
Rei says its been three weeks since they defeated Wiseman and Kuro's
passing. She heads off to bed after hoping that Makoto is doing
better, and then has an odd dream...
Area: Moon Kingdom
Sailor Jupitor and Sailor Mars are sparring with each other, but are
soon interrupted when the entire palace begins shaking. The princess
walks into the training room and Sailor Venus runs over to ask what
is going on. After the screen flashes a few times, Princess Serenity
says she is scared, but Venus reassures her that they will protect
her. Ami senses that there is someone in the castle and Mars tells
the Senshi to go check on the Queen while she stays in the training
room with Serenity. In the Queen's room, the Senshi asks why Beryl
is on the moon, who responds that it is because the Moon Child was
called 86 years early. Beryl then takes the giant crystal next to
the Queen and fatally wounds the Senshi. Venus asks if the Moon
Child is safe, which the Queen says yes, and then tries to heal the
Senshi. Back in the training room, Serenity hopes everyone is okay,
but despite Mars's assurance, she soon realizes they have all been
killed. Beryl teleports in murders Sailor Mars and Serenity. Back in
the Queen's room (again), the Queen begins mourning and a baby Kuro
crawls in the room. The Queen uses up all of her life to reincarnate
the girls and transport Kuro to the earth...
Area: Hikawa Shrine
Rei wakes up and reflects on her dream before Usagi calls out to
her. In the next room, Mamoru, Rei, Usagi, Minako, and Ami have
gathered, and Ami asks how she has been without the pink spore
around, to which Usagi gives an...odd answer to. Usagi reveals that
she sent a letter from the future to her past self, thanking her for
keeping Chibiusa safe, and soon Rei tells them about her dream.
Usagi is shocked by it, but Minako says that it must of been B.S.,
because Beryl was a total wimp to beat earlier in the game. When
Mamoru asks what the Queen looked like, Rei gives a description of
her, which Usagi says is the person she met who gave her more
powers. Ami then mentions her vision that she had on the train, and
Mamoru mentions that they can go to a library to read documents on
the attack (?) who were written by some guy from Yekohema City.
Coincidentally, Ami says there is a train leaving for Yekohama in 15
minutes, but first they need to go to Juuban Lake to pick up Makoto
(and Mamoru FINALLY joined the party!).
Exit the Hikawa Shrine and head to Juuban Lake to see Makoto
standing on a small dock. Usagi is thrilled to see Makoto since it
has been awhile, but Makoto is still depressed. Usagi says they are
heading to a library to find out more about the Moon Kingdom, of
course Makoto just doesn't want to come. However, once she mentions
that the library is Yekohema, Makoto realizes that is right beside
Kuro's old town and joins the party. Of course, before we head on
over to the train station, go to the store district and talk to
Motoki. Apparently, someone stole all of the Sailor V games and he
is offering an award if someone can bring back all 20 of them. Oh
yes, gentle reader, its quest time.
1. Head right from the arcade to find a Sailor V game!
2. There is a Sailor V game inside the weapon shop!
3. Exit the weapon shop and continue right to find the hospital.
Head up the left staircase and go left by one screen to find another
Sailor V game!
4. Head all of the way to the left end of the second floor of the
hospital to find the next Sailor V game!
5 and 6. Leave the Hospital and head right to the Police Station. Go
inside and you will find two- yes, two- Sailor V games (apparently
the warden and the prisoner were playing with them to pass the
time)!
7. Exit the Police Station and head left pass the Hospital and store
district. As you can see, the next Sailor V game is right next to
the path going to school!
8. Head up the path going to school to find the next Sailor V game!
9, 10 and 11. Go left into Juuban Forest and follow the path to
another Sailor V game, another copy of the game sneakily hidden
behind a tree on the left side of the screen, and yet another one
hidden behind a tree at the right of the screen!
12. Leave Juuban forest and head right to find a Sailor V game to
the right of the school!
13 and 14. Continue right to the elementary school to find a Sailor
V game on both sides of the building!
15. Go back to the crossroad of the high school, store district,
train, and lower levels of town, and follow the crossroad down. Walk
right and just before the path to Juuban Lake, there will be a
Sailor V game!
16. In front of Usagi's house, you will find yet another copy of the
Sailor V game!
17 and 18. There is a Sailor V game between train station a and b,
and another Sailor V game in front of train station b!
19. There is another copy of the Sailor V game in front of train
station d!
20. At the beginning of the Juuban lake path, there is another copy
of the Sailor V game!
Go back to Motoki and talk to him several times in order to give him
back every single copy of the game. Upon giving him the last one,
the enjoyable victory jingle will ring and he will give you your
reward of 1500 gold! Huh.
Moving on, go into trains station b and pick up the train tickets on
the corner of the red-pink carpet (that's real classy of you, Usagi;
especially after we just finished hunting down stolen copys of a
video game!). Talk to the train man and he will say the train to
Yekohema will be leaving soon, and we will be on the road to
learning about the Moon Kingdom!
Scene 2: A fighting tournament?! In a Sailor Moon RPG!? Why!?!
Area: Yekohema City
Usagi and Rei have a quick back and forth before Makoto leaves the
group for Kuro's home of Inazawa City. Once she leaves, Minako asks
what the name of the guy they are looking for, and Mamoru answers
that his name is Edward Socartes. Classy. Follow the path right to
reach Yekohema City proper, and continue past this screen of houses
by following the path upward. Continue past this next screen of
friggin giant people and you will soon find the entrance of the
library.
After a brilliant deduction from Usagi, Ami suggests everyone splits
up to look for books. Badger the Senshi for some exposition, then
talk to Mamoru to further the scene along. Some senile man will
shout out to no one in particular that people are reading his book
(he probably does this everyday), and then we fade to black.
Area: Inazawa City
Once Makoto reaches the City, she wonders aloud if his house is
still open. Welp, none of the houses on this screen are Kuro's, so
walk leftwards to the next screen and knock on the door that is
closest to the top right of the screen. Once she walks inside,
Makoto starts getting depressed again and has a flash back to the
dimension where her guardian was "kept". She then decides to talk to
others to see if they knew him, so go outside and talk to the giant
woman next door. Apparently, her mother knew who Kuro was, so walk
right to the previous section of town and knock on the door of the
house on the lower-left corner of the screen.
The woman inside asks who is knocking and Makoto asks if she knew
anything about Kuro, and is then promptly invited in. For some
reason, Makoto is astounded that the old woman can cook, and the old
woman is surprised that Makoto actually knows Kuro. Apparently
everyone in the village knew and loved Kuro, and when she asks how
Kuro is doing, Makoto totally dodges the question. She then mentions
the fighting tournament and how he did so darn well at it, which
gives Makoto the incentive to check it out.
Go left to the farthest reach of town and go inside the giant
building there. Talk to the equally giant-sized man at the counter,
who takes surprise when Makoto says she wants to enter. However,
after some convincing, he says that Makoto can't fight in what she
is wearing now, so when he goes down stairs to get something, Makoto
transforms into Sailor Jupiter and then uses the disguise pen she
"borrowed" from Usagi to change her outfit black so she isn't
recognized. Once the guy comes back, he is surprised to see that she
is already in a suitable fighting uniform, and then tells her to
continue on. However, before she leaves, he asks for her name, which
she gives as Kuro so his name will live on as the fighting
tournament victor.
Walk forward and talk to the man. Time to begin the first round!
Mini-Boss: Azzan
Attacks: Ineffectually Bum Rushing
EXP: 250
Gold: Zilch
As you can see, "Kuro's" skills have been changed to fairly vanilla
fighting moves (but the animation is still a nice touch), but for
some reason, "Kuro" is still able to use Flower Hurricane to
paralyze her opponent, which is blatantly cheating but we won't
dwell on it. As for your opponent...hope that you're attacks donft
kill him.
Second round, GO!
Mini-Boss: Birkita
Attacks: Sissily Slapping
EXP: 250
Gold: Nada
I'm honestly at a lost for words here.
Third round, GO!
Mini-Boss:
Attacks: Flexing his muscles
EXP: 250
Gold: Nope
He may of come in second place at the last tournament, but he sure
as hell ain't coming anywhere near the top in this one.
Fourth round, GO!
Mini-Boss: Favra
Attacks: Stabbing with an illegal weapon
EXP: 250
Gold: Yep
Well...it takes two attacks to beat her. Kudos to her for that.
Okay, this is starting to get embarrassing.
Mini-Boss: Uzi
Attacks: Takes a cue from Favra and fights with illegal weapons. No
wonder they made it farther than anyone else...
EXP: 2000 (?)
Gold: Guess
If you go through pretty much every fight without healing, he will
probably kill you. And that's no good. So please, don't...don't let
that happen.
The man will congratulate "Kuro" for making it to the finals, and
says the final opponent is Ptilol, a name so classy even "Kuro" is
confounded by it. Apparently, she was auto-qualified for the finals,
but enough of that; it's show time!
Mini-Boss: Ptilol
Attacks: Defeating "Kuro" off screen
EXP: No EXP for you!
Gold: And as if you were going to get this anyway!
Try not to scream out loud that you don't even get a chance to fight
her; thatfs all the help I can give you!
Once Ptilol wins, "Kuro" (are you sick of me doing that? Well
tough.) compliments her, Ptilol tells her that she better be
stronger when they next fight. Creepy. After a quick fade to black,
"Kuro" expresses disappointment that she didn't win so Kuro's name
will be remembered. However, it turns out Ptilol was disqualified
for the fact that she broke in (and the people with the stabbing
weapons weren't kicked out because?) so Kuro's name will live on
after all! Oh, and she gets 500 gold and a good luck prize from
Kuro, so that's cool too.
Area: Yekohema Library
The Senshi (and Mamoru) gather around Mr. Socartes and tell him that
they wanted to read about his Moon Kingdom documents. When Rei asks
about the books being fictional, he says that is not the case and
then says that if you need to prove something, you won't get
anywhere. Classy. he then goes on to say that he knows that the
Senshi are still alive in the present day as they were reincarnated.
Of course, when Rei asks for more information, he tells them that he
knows they are the Senshi, but one of them is missing. Once he
leaves, Minako assumes that he knew they were the Senshi because
he's completely insane. However, they now know that the dreams must
of been true and they should go find Makoto. Leave town and follow
west down that path that Makoto took.
Area: Inazawa Pathway
Enemies: Haru (EXP: 650, Gold: 32), Oxton (EXP: 643, Gold: 24),
Welby (the best enemy in the game) (EXP: 670, Gold: 25)
Head left to the next screen and then keep headin left to reach the
screen after that. Follow along the path and soon enough the Senshi
will find Makoto. Usagi notices that Makoto is looking much more
cheerful and Makoto promises to tell her everything on the way home,
as well as bake something yummy for Usagi! Upon hearing this, Usagi
screams out that she loves Makoto, which causes her to glimpse back
to the Moon Kingdom. However, Usagi snaps Makoto out of it. Go back
the way you came and climb up the steps so you can enter the train
station.
Area: Train Car
Makoto just finishes telling them what happened, and Minako asks if
she felt weird that people thought she was a man, which she says
that the only thing that was weird was being called "Miss Kuro".
Suddenly, Katarina bursts into their room (what the heck is she
doing on this train?) and she tells them that there was a kidnapping
at the elementary school in Juuban. The kidnappers are demanding
that Sailor Moon enter the school (why? She hasn't really been 'main
character-ish' enough to warrant that.) for the kids to be returned
safely.
Scene 3: The Soldier of Destruction is born!
Area: Juuban Train Station
Go buy some supplies if you need them, then head east of Juuban High
to find the elementary school. A police officer will tell Usagi to
buzz off, but Katarina will force him to let her in. Walk over to
the group of Senshi outside of the school and a cut scene will
start. Katarina will say that it has been impossible to get inside
of the school do to the doors disappearing, which Michiru explains
as...something. Haruka questions as to why they would want Usagi
(yeah, me too) but then she reassures her that she'll protect her
"dumpling head" (which rubs Mamoru the wrong way). One
transformation sequence later and the Senshi will be inside the
school.
Area: Juuban Elementary...kind of...
Enemies: Pendera (EXP: 950, Gold: 29), Howahkan (EXP: 800, Gold:
25), Delip (EXP: 864, Gold: 17)
Usagi freaks out about how the place looks, and Ami explains that
they are in a half-dimension. Classy. Suddenly, Kuro's good luck
charm starts making a noise, but the Senshi dismiss it. Go forward
to the next room and take the screen exit to the left. Head left and
on the bottom path is a pair of Power Blue Boots (For Ami), and the
top path contains a healing fountain (which is good, because the
enemies here do stupid amounts of damage). Exit this room and head
right to reach the next area. There is a merchant here (?), so you
can buy some items.
Head to the south-east corner of this room to find the next area,
and then head right to find four paths going down. Path #3 is the
only one you need to go down (path #1 has a super potion, path #2
has a perfume, and path #4 has a seed of life), as it has a switch
that will destroy a crystal blocking a staircase. Go back to the
second room of the dungeon and go up to very top of the staircase.
Go down the staircase that leads into the pillar you just walked up,
and once you reach the bottom, take the path going right.
Eventually, you will reach a room with nine treasure chests. Every
chest here (except for the right-most chest in the middle row)
contains one gold; the center right chest has a door key.
Take the path going left and keep on it until you find a purple
door; there is a chest at the left-most side of this room which
contains a healing rain. Unlock the purple door and head on to the
next room, and then walk north through this room to get to the next
one. Follow along the path here to find a teleporter; take it and
the next teleporter you find to end up on a ledge. Ignore the
teleporter here for now and go forward to the next room (SAVE YOUR
GAME AND HEAL UP).
Walk forward a bit in this room and Kaorinite will be surprised that
you survived so far. After some back and forth, Kaorinite will say
she let the kids go as soon as the Senshi entered, and reveals she
is working for Wiseman (isn't it sad, Pharoh 90?).
Boss: Kaorinite
Level Recommended: 46 - 48
Attacks: Thunder Strike, Death Circle, Evil Chain
EXP: 17000
Gold: 500
Items: Rainbow Storm
Going through this dungeon is more difficult than defeating
Kaorinite, but you still need to keep everyone's HP above 400 or she
will one shot the whole party with Evil Chain.
Once the Senshi finish gloating, Makoto prepares to finish off
Kaorinite. But, before she can, Hotaru arrives to stop her. Kuro's
charm begins to react to Hotaru's presence and transforms her into
Sailor Saturn, which causes Michiru, Setsuna, and Haruka to freak
out; Haruka then attacks her with World Shaking, and it does
nothing! However, once Kaorinite fires an attack at the Senshi,
Hotaru protects them, so, clearly, she isn't so bad. In another
twist to this scene (thats what, five so far?), Sailor Saturn causes
Usagi to awaken into Super Sailor Moon, but Kaorinite runs away
before Usagi could kill her.
(NOTE: Sailor Saturn joins the party...at level 60! Very useful if
you been slacking in level grinding.)
Step on the purple switch and exit this room. Step on the teleporter
to be transported to the path below, and then go back to the
entrance of this dungeon. Step on the teleporter here to be
transported outside. Once the scene ends (its not that important),
go to the Hikawa Shrine to start another scene.
Rei asks why Haruka tried to kill, and Haruka says its because she
is the Soldier of Destruction. That's a flimsy excuse. When Ami
learns about Hotaru's illness, she says that her mother would be
happy to treat her. Unfortunately, once they start talking about
Kuro's charm, Makoto goes back into her emo mood (and even Rei tells
her to chill!). Soon, Michiru and Haruka leave to investigate the
Infinity Academy and Setsuna goes with them.
Exit the Hikawa Shrine and go through Juuban Lake and Sendai Cave to
reach Osaku City. Exit the city and follow the path through Osaku
Forest to reach Saitama Forest. Stay on the path and you will
eventually reach Saitama City. Head inside the Infinity Academy and
head up a screen. Head up a bit and then go right to find another
room. Exit to the next room and then go down the stairs. Keep
heading right to soon find a room full of discarded papers.
Examine the third paper one the second from the top row to start a
cut scene. Haruka will note that she left in a hurry and Michiru
will find out they call themselves the Death Busters AND that they
have obtained another black crystal that is locked away in the ruins
of the Dark Kingdom. After a bit, Eudial will walk in the room and
attack them.
Boss: Eudial
Level Recommended: 47 - 48
Attacks: Fire Wall, Fire Blast
EXP: 15000
Gold: 500
Items: Hyper Potion
Eudial is fairly dangerous since her attacks do a high amount of
damage, and her Fire Wall hits everyone (keep everyone's HP above
600). However, winning isnft the problem; it is making sure everyone
stays alive to get EXP after the battle!
Eudial will die and will drop an information packet about the Senshi
Wars. Apparently, Sailor Pluto, Saturn, Uranus, and Neptune managed
to briefly stop Chaos before it could enter the kingdom, but Saturn,
Neptune, and Uranus died in the process. However, Setsuna
reincarnated both Michiru and Haruka.
Enter Eudial's office and examine the paper on her desk and Setsuna
will see that the Witches 5 have the 4 keys to get the black
crystal. Haruka will go back to the previous room and will bring
back a key that she dropped.
Scene 4: Hunting down the keys to the Dark Kingdom
Area: Juuban Lake
Usagi and Mamoru are out on a boat, enjoying each others company,
but Chibiusa soon falls from the sky to wreck the moment. Back on
land, Mamoru welcomes Chibiusa back to the past, and when Usagi asks
why she came back, apparently Neo Queen Serenity sent her back to be
trained to be a Senshi because the Senshi from the past kept sending
her letters asking for it. Ah huh. However, Mamoru says that the
letters must of been sent by "the enemy". Sure. Soon Makoto will
call Usagi to tell her to go to the Hikawa Shrine.
(NOTE: Sailor Chibimoon joins the team! Like Tuxedo Kamen already in
your party, she is completely useless.)
Go back to the Hikawa Shrine and Mamoru will ask if anyone sent any
letters to Neo Queen Serenity...which no one did. He then goes on to
claim that someone posing as them must of wanted Chibiusa to come
back to the present, but when Setsuna suggests that she go back to
the future, Chibiusa tells her that she can help fight "the enemy".
Suddenly, Chibiusa notices Hotaru and becomes BFF's with her. Just
like that, with zero build up. Haruka eventually shuts her up and
Setsuna tells everyone on how the Death Busters have hidden another
black crystal in the Dark Kingdom ruins, and the Michiru goes on to
mention that Chibiusa must be apart of their plans. Michiru then
asks if Ami can scan for the other keys, which of course she can, so
the next stop is Okazaki City.
Exit the Hikawa Shrine and head east to Juuban Lake (unless you need
supplies), and you will see those dogs that have been blocking the
way are finally gone! Head on the pathway to reach...
Area: Okazaki Pathway
Enemies: Futkefu (EXP: 950, Gold: 31), Nastas (EXP: 978, Gold: 28),
Bentleah (EXP: 860, Gold: 24)
Follow the path to the next screen and open the chest for a perfume
before continuing on to the screen after that. Keep following the
path for a few screens and you will soon find the merchant from the
school! If you are okay on items, just pass by him to the next
screen.
Area: Okazaki City
Open the chest for a healing rain and then save your game before
heading up the path. The Senshi will find Mimete resting on the
road, and she knew they were coming. She thanks the Senshi for
killing Eudial so that she could get her position. She then mentions
that once she kills them all, Professor Tomoe will be ecstatic, but
says that Sailor Moon has to be taken in alive. However, Chibiusa
says that they will get the key from her, but as fate would have it,
Mimete was not even trusted with one of the keys; itfs Telu who had
the key in this area. But, what she does have are the Space Sword
and Deep Sea Mirrors that Wiseman ordered her to destroy. Naturally,
this does not fly with Setsuna; boss time!
Boss: Mimete
Level Recommended: 48 - 50
Attacks: Charm Buster
EXP: 20000
Gold: 500
Items: Full Restore
Although her attacks hurt for a good 600 points of damage, she is no
big deal, especially since Usagi and (if you decide to use her)
Hotaru's specials deal around 2500 damage to her.
Once Mimete is dealt with, Neptune and Uranus's legendary weapons
will return to them, which not only gives them far stronger attacks,
but also gives them new specials! Head forward into the cave.
Area: Okazaki Cave
Enemies: Sanat (EXP: 1250, Gold: 30), Keondre (EXP: 1200, Gold: 21),
Cian (EXP: 1000, Gold: 34)
Follow the only path through this screen, and on the next one, just
head right and up. Open the chest for a seed of life and continue to
the next screen by going left. When offered a choice of going up,
left, or down, go down into a small area to get a full perfume, a
super potion, and a pair of Red Slam Heels for Rei! Exit this area
and then take the path going left (the path going up is a dead end)
to reach the next screen. Follow along the top path to reach a wide
open screen, and then go up to find a crystal teleporter and a path
going right. Take the path going right, and on this screen, follow
the path to find a chest containing a boss key. Go back to the
teleporter and examine it to end up in a room will a moving
skull...thingy. Step on it quickly and then examine it to be
teleported to a ledge with two teleporters; examine the left one and
you will be teleported to an area with a locked door. Unlock the
door and the game will prompt you to save; do so before moving on.
Telu, like Mimete, was expecting the Senshi, and she agrees with
Haruka's sentiment that Mimete was a waste of space. Eventually,
Hotaru will ask what they are doing with the Black Crystal, but Telu
ignores the question.
Boss: Telu
Level Recommended: 49 - 51
Attacks: Mandragora Buster
EXP: 20000
Gold: 500
Items: Rainbow Storm
Although Telu does have stronger attacks than Mimete, the fact that
you can use Super Sailor Moon's, Sailor Saturn's, and Sailor
Uranus's super attacks to wipe out half of her health in one turn,
makes her...well, easier.
Makoto notes that the Witches 5 seem to be getting stronger, and
Usagi will pick up the fallen key. Once Rei and Usagi get done
arguing, Ami scans the key to find the next two are located at the
next town over. Go forward and exit the cave to reach...
Area: Himeji Pathway
Enemies: Bentleah (EXP: 860, Gold: 24), Futkefu (EXP: 950, Gold:
31), Nastas (EXP: 978, Gold: 28)
Follow the path to the next screen and then take the path going
right as it leads to a super potion (the left path has no items),
then continue on the path up to arrive in...
Area: Himeji City
The going right leads to the Inn (you might need to stay a night),
Item shop, and Weapon Shop. The path going left is the housing
district (completely useless), but the path heading up leads to will
eventually take you to a locked building. it doesn't stay locked for
long, as the door flings itself open. Spooky.
Area: Himeji Chruch
Enemies: Careah (EXP: 1357, Gold: 37), Kanaye (EXP: 1300, Gold: 21),
Haru (EXP: 1100, Gold: 30), Hoshi (EXP: 1050, Gold: 30)
Go forward through the door, then head along the left wall to
examine a hole in the ground. Ami says that the key is somewhere
below them, but none of the Senshi can fit down there. Head right to
get to the next screen, and then continue right to find two chests
(healing rain and antidote). Of course, the door is locked, so exit
this room and head up the staircase, then go up the staircase after
that. Step on the blue switch, then go down both of the stairs and
head left back to the room with the hole. Keep heading left to the
next screen and you'll see two doors have been opened. Go through
them and head left down a hallway.
Follow along this path to soon be led to a door key, then go back to
the locked door on the right side of the church. Inside of this
room, there is a small red gem; examine it and- what. I...well, now
that Usagi has become incredibly tiny, go back to that hole and jump
down. Ignore the teleporter and continue through the door and then
head up to the next area. Follow the path up to get to the next
screen, then take the right route; puzzle time.
The top tile on the center path is slightly lit up: if it points
left, take the left path; if it points right, go right; if the left
and right floor tiles are lit up, then you take the center path. Or,
to be quick about it, left, right, left, (SAVE YOUR GAME AND HEAL)
center.
Makoto will recognize Ptilol, and apparently Ptilol liked Jupiter's
outfit better black. However, Ptilol will leave the Senshi to Viluy
as she needs to meet Cyprine at Himeji Mountain. Eventually, the
fight will begin.
Boss: Viluy
Level Recommended: 51 - 52
Attacks: Dark Water
EXP: 22000
Gold: 500
Items: High Potion
She's standard Witch difficulty, nothing too serious.
Usagi will take the final key, and it will be time to leave this
place. Head back to the teleporter and you will be transported
outside, then stock up on items and heal at the Inn before heading
left from the church.
Area: Himeji Mountain
Enemies: Cho (EXP: 1300, Gold: 24), Kin (EXP: 1400, Gold: 15), Kisho
(EXP: 1246, Gold: 30), Gin (EXP: 1100, Gold: 40)
Ami will tell you that the key is on the top of the mountain, and
then climb up the stone steps before continuing north. The woman
here is selling weapons and armor, but since money in this game is
nigh-impossible to come across, try to ration by only buying four
pieces of each armor (if you decide to at all) and swap them between
Senshi; then, continue up the path. Keep heading up and climb all
the way up the stairs, and head up north to get a healing rain
before continuing north. Keep following along the path and you'll
soon see two chests (seed of strength and high perfume) and climb up
the stairs before going right. Head past the stairs (dead end) and
on the next screen go down those stairs. Head right and climb up the
next stairs and head right, then follow the way of north. Climb up
the stairs case before saving your game and healing, and you will
soon reach the top of the mountain!
Ptilol pretty much expected that Viluy would be killed, and her and
Cyprine they introduce themselves as the final Witch. Soon, the
battle will commence.
Boss: Ptilol and Cyprine
Level Recommended: 52 - 54
Attacks: Fire Blast (Ptilol), Dark Fire Blast (Cyprine)
EXP: 4000
Gold: 1000
Items: High Potion x 2
This battle can be a pain in the ass if they decide to spam physical
attacks, since that can hit for 800 damage (over 1400 on a
critical); their specials, however, aren't so bad. Focus on one at a
time, because with just one of them around things are much easier.
With the final key in hand, it time to go back to the Dark
Kingdom...
Scene 5: The Twin Ladies of Darkness have been awakened!
Area: Himeji Mountain
Take the path east to end up on the half-way point between Himeji
and Ehima Mountain, then continue on the path. Once you reach a set
of stairs, head down and continue on the path. Head down the next
staircase you find and you will be on Ehima Mountain proper. Go down
all the way to the base of the mountain, and you will soon end up in
the trippy teleporter room.
Examine the teleporter to be warped to the platform with four
teleporters on it, then examine the one on the right side of the
platform. Continue right and you will be back in...
Area: Dark Kingdom
Enemies: Welby (EXP: 1400, Gold: 25), Fujita (EXP: 1575, Gold: 30),
Takumi (EXP: 1500, Gold: 30), Kouhei (EXP: 1200, Gold: 30)
Continue right and you end up back where the grassy fields of the
Dark Kingdom were. Rei finds this place incredibly unnerving as the
monsters they killed here before are screaming out because Daimons
have infested this place. Keep going up to soon see a flash back of
Prince Endymion attacking the Senshi, which sickens Mamoru. Use the
healing fountain if you need to before moving on.
Open the chest for a super potion, then walk your way through the
castle. In the room where Naru found Ami's computer, head left and
enter the door on the right to see a purple treasure chest which
contains a door key. Go back to the previous room and head up. When
you offered a choice between going up or down, go up and enter Queen
Beryl's throne room. Makoto thinks back to when they fought her, and
she bets that could easily kill her now (uh, Makoto? Dear? You could
easily wipe the floor with her then, too). Go up a room and open up
all of the colorful doors before unlocking the new one. Save your
game and then walk forward.
Before Makoto can destroy the black crystal, Kaorinite teleports in
and takes it. Rei notices that this new black crystal is more
powerful in that you don't have to accept it (wasn't the old one
like that?), and the black crystal will turn Sailor Saturn into
Mistress 9! However, Makoto holds out Kuro's charm and it causes
Hotaru and Mistress 9 to separate into two different beings,
which...Minako finds incredibly odd. Kaortinite tells Mistress 9 to
get out of dodge and says she'll bring Black Lady over shortly.
Boss: Kaorinite
Level Recommended: 53 - 55
Attacks: Evil Glory, Death Circle, Physical (can do up to 1800
damage on a critical)
EXP: 30000
Gold: 750
Items: High Potion
She has become a HELL of a lot tougher since last time (she has
about 20,000 hit points!), and her Evil Glory will wipe out the
whole party if they don't have above 700 HP. Pay close attention to
HP and SP and she will eventually go down.
The Senshi begin to plan their next move, and everyone tries
desperately to convince Chibiusa to go back to the future.
Eventually, Minako collapses to the floor, and Haruka orders Usagi
to take Minako to the hospital while she takes Chibiusa to the Door
of Time.
Exit the Dark Kingdom to the trippy star room and examine the
teleporter. Then, examine the teleport on the leftmost side of the
north side of the platform, then leave this room. Go west and climb
up the stairs, then follow the way until you go down another set of
stairs. Head south and then go down another set of stairs and
continue down to Ehima City. After heading south through the city,
you'll find the boat. Once Usagi convinces the guard to let them on,
it'll be time for...
Area: Door of Time
Chibiusa says that she's sad that Setsuna had to stay here all by
herself, but Pluto says its her destiny to remain here. Go up and
head right to find a passage to the next room, then go up a few
rooms to arrive at the door. Setsuna contacts Neo Queen Serenity
says they need to send Chibiusa home to keep her safe.
Unfortunately, it seems Kaorinite survived her last battle and uses
the black crystal on Chibiusa. Doubly unfortunately, it seems
Setsuna forgot to take Kuro's charm, so Black Lady and Kaorinite get
away.
Scene 6: Hotaru to the rescue! Time to save Chibiusa and Minako!
Area: Minako's Hospital Room
Ami can scarcely believe that the doctors don't know what's wrong
with her, but Makoto shuts her up so Rei can communicate with her.
Ah huh. Once Rei finishes her chant, she'll learn that Minako has
been poisoned by the black crystal. Well damn. Setsuna, Haruka,
Michiru, and Hotaru will come into the room and tell Usagi what
happened to Chibiusa. Before Makoto gets too down in the dumps,
Hotaru tells her to get over herself. Setsuna asks Rei what's wrong
wih Minako, and once she learns what it is, she will think of a way
to help her. Hotaru will then leave after Makoto gives her Kuro's
charm so she can help Chibiusa.
When you leave the hospital, Luna will meet Hotaru outside to tell
her she hooked up a teleport to the beginning of Saitama Forest in
Usagi's room (hopefully her parents won't ask questions). Go to
Usagi's room and use the teleporter, then go to Saitama City. Go
inside the Infinity Academy and head into the basement, then go
right to end up in the room with the papers covering the floor.
After going through a few offices, head right to find a door key,
and head back to the locked door in the first room of the basement.
Step on the teleporter inside and, you can finally claim that
beautiful chest that has been teasing you since the beginning of the
game; Usagi's Ultimate Weapon, the Spiral Heart Moon Rod (Upgrade)!
Step back on the teleporter and go back to where the path split
before, this time take the left path.
It's puzzle time again! Go to the lower left section and step on the
square in the 2nd row, 6th column. Go to the section that was just
unlocked and step on the 3rd row, 7th column. The next sections
hidden switch is in the 1st row, 2nd column, and then you are free
to get the chest with the key. Go back to the locked door and open
it up, then save your game and head down the hallway.
Hotaru will start to feel nervous and will transform before calling
out for Chibiusa. Black Lady will come out from the door in front of
her and she will throw the charm in Black Lady's face, which will
separate Chibiusa from Black Lady. Of course, then Black Lady will
run away, and it will be time for the final showdown with Kaorinite.
Boss: Kaorinite
Level Recommended: Sailor Saturn's level is overpowered for anything
that this game could throw at her, and Chibiusa...well, yeah.
Attacks: Death Circle
EXP: 20000
Gold: 500
Items: High Potion
She's seriously pathetic.
Back at the hospital, Usagi and Makoto will greave over Minako, but
Hotaru and Chibiusa will soon come back. Apparently, Chibiusa
remembers everything that Black Lady does, and says that by
awakening Mistress 9 and Black Lady, it will call Chaos from it's
slumber. This, of course, is a Bad Thing. However, those two won't
produce enough energy alone, so the Death Busters are going to
revive Kuro (dude just can't stay dead!) and awaken the Moon Child.
Of course, as much as Makoto wants that to happen, Haruka says that
reviving him would pretty much screw over the whole universe.
However, this discussion is soon stopped by Minako stirring in her
coma, and Setsuna says they have to help her. Right on a cue, a door
leading Minako's subconscious (smile and nod, just smile and nod)
will open in the wall. Enter when you are ready.
Area: Minako's Nightmare
Enemies: Masakazu (EXP: 2000, Gold: 38), Kiyoshi (EXP: 1780, Gold:
50), Fujita (EXP: 1600, Gold: 37), Momoko (EXP: 2100, Gold: 50)
Once the scene ends, head right for a ways and you will find a
merchant. Usagi questions exactly how she got here, but she gets no
answer. If you have the money, feel free to buy any of the weapons
she sells, and then continue up on the bridge. Soon, Usagi will see
Minako come out of a nearby cave and take something from a chest.
Continue on and you will soon be in a volcano. Follow the path going
down and open a chest for a healing rain before continue the trek
down. When you are offered to go right or down, head right to the
next screen, and keep going right.
Usagi will finally catch up with Minako. Minako will take Usagi up
to the top of the ship to highlight how messed up this dream is, and
you will soon be back down stairs. Open the chest for a full perfume
and head left to see the Volcano has turned into an ice cavern.
Messed. Up. Head up to a lock door, but Minako will unlock it; then
head on in. Go up a screen and you will be in a flower "maze", but
it's incredibly easy to find your way through (the chest contains a
healing rain). In the next section of the "maze", step on the square
to the right of the flower pot, then take the path going up to find
a door. Walk up to the icy patch (SAVE GAME) and stand on the just
barely visible teleporter to be transported to a black crystal.
Hotaru is under whelmed by it, but, it's time to end this dream.
Boss: Poison
Level Recommended: 55 - 57
Attacks: Death Circle, Thunder Scare, Evil Glory
EXP: 20000
Gold: 500
Items: High Potion
Although this boss can kill you if you aren't careful, she really
isn't that terribly hard.
With the poison purhed from her, Minako wakes up. However, Minako
says that her coma was a distraction so the Death Busters could
bring Kuro back to life. Setsuna kills the argument between Haruka,
Michiru, and Makoto, then Hotaru says they have to go to the
Infinity Academy.
Scene 7: Tears of Usagi
Area: Juuban Hospital
Leave the hospital and get any supplies you may need before heading
off to Saitama City. Once you get near the stairs to the Infinity
Academy's basement, Setsuna will check to make sure you are ready;
this is the point of no return in this game! All of the Senshi will
transform and it will be time to go down the stairs. On the way to
the room where you fought Kaorinite for the final time, a moon
symbol will prompt you to save your game. Once you do so, head on to
the next room.
Kuro has been waiting for the Senshi, and he will summon his Birth
Crystal. Before Rei can destroy it, Kuro will send it away and
Professor Tomoe will come out to welcome the Senshi. Once Rei back
sasses him, Kuro will teleport over and slap her before warping back
to Tomoe's side. Tomoe will then throw a final insult before leaving
the room, and Kuro will reveal that he has actually be feigning
being controlled by Wiseman (sly dog). Kuro says that the black
crystal can't control him because it was used on him before. Before
he leaves, Kuro will tell Makoto that he loves her. Of course, this
happy time is cut short when Wiseman's spirit arrives in Tomoe's
body. Wiseman will throw Tomoe's body to the ground and the battle
will begin.
Boss: Wiseman's Spirit
Level Recommended: 56 - 57
Attacks: Death Circle, Psybeam
EXP: 50000
Gold: 500
Items: High Potion
Death has not weakened this guy down one bit! Then again, YOU are
far stronger than you were last time, so his attacks aren't going to
hurt you for nearly as much as they did last time. Defeating him
will take a while, but it's not the uphill battle it once was.
Wiseman will repossess Tomoe once his energy runs out and will
teleport out of the room. However, as he leaves, he fires an
incredibly strong attack to kill everyone in the room. Before it
fully goes off, Setsuna stops time and tells them to leave the room
quickly. However, by stopping time, she is says she has performed
the greatest taboo, and then she forcibly teleports them out of the
room. The energy blast will resume and Pluto will die in the blast,
causing Usagi to break down in tears. Once the Senshi manage to
bring her together, it is time to go to the next room.
Chibiusa tries to open the door, but its locked. When Ami sees her
symbol in front of another door, she realizes that must be where the
key is; of course, only Sailor Mercury may enter that door. When you
are ready, enter through it.
Area: Trial of Mercury
Enemies: Kita (EXP: 3750, Gold: 30), Mine (EXP: 5000, Gold: 30)
Gracefully, there is a healing fountain at the beginning of the
trial. Go up to the next screen, and continue up on the screen after
that. Head left to find a full perfume, a full restore, and a door
key. On the path going right, you'll find another door key. Now, go
up the center path to find a full restore and a full perfume, then
unlock the door. When you unlock the next door, you will see a copy
of Sailor Mercury; when you talk to her, she will begin to degrade
Ami for burying herself in that computer, and will try to break her
will. However, Ami will see through her disguise and will discover
she is a monster.
Mini-Boss: Naida
Attacks: Ice Burst
EXP: 20000
Gold: 500
Items: High Potion
It dies in one hit from Sailor Mercury's best attack. So yeah.
A chest will appear in the copy's place, but as soon as Ami opens
it, a bomb goes off and throws her to the ground. Back with the
Senshi, Rei will sense Ami's death, and the door to the next room
will open. Usagi begins to cry again, but the others convince her to
get a hold of herself. Go to the next room.
The door here is locked as well, and Minako will realize it's her
turn to go through the next door. Usagi begs for her not to go, but
Minako will have none of it. Rei then suggests they both go
together, but the door refuses their entry so it has to be Minako
alone. When you are prepared, go through the door.
Area: Trial of Venus
Enemies: Ringo (EXP: 3000, Gold: 30), Sachiko (EXP: 2000, Gold: 30)
Minako will end up in a Castle-like area, which she quite likes, and
yes, there is another healing fountain. Head right to the next
screen and get the full restore before moving on. Yep...teleport
maze. The order goes as follows; left, right, center, treasure
chests (full restore x 2, full perfume x 2), step on the teleporter
to go back, right, right, right. Ignore the teleporter as it just
takes you back to the beginning, and head right to another
teleporter. In this new room, head down to the next screen and
follow the path to a copy of Sailor Venus.
The copy thinks Minako is a pathetic excuse for a Soldier of Love
since she doesn't have a boyfriend, and tells her to not even
mention Allen since he never even cared about her; he just used her
to get Katarina. However, Minako says she forgave Katarina, and then
goes to show her just who is pitiful!
Mini-Boss: Uriahu
Attacks: Physical
EXP: 20000
Gold: 500
Items: High Potion
Sailor Venus's Heart Resurection won't quite finish the clone off in
one hit, so you'll have to attack her once more.
Once the chest appears, Minako gets ready to open it, but hesitates
since she thinks it is a trap. However, after debating with herself
enough, she opens it anyway, and the bomb inside goes off, killling
her. Usagi is about ready to break down in tears again, but Haruka
tells her she can grieve later; they have a job to do. Go to the
next room.
Makoto sees that it's her turn to go, and Usagi again tries to get
her to reconsider. Once Makoto manages to calm Usagi down, it'll be
time to go. Once you are ready, head inside.
Area: Trial of Jupiter
Enemies: Shigekazu (EXP: 1900, Gold: 30), Haya (EXP: 2000, Gold:
50), Seiichi (EXP: 2300, Gold: 30)
Go across the bridge and head up to the next screen. Follow along
the path going right and eventually you'll soon come across a screen
with a log and two chests. On the left side of the log, there is an
invisible switch; once it is pressed, a teleporter will appear. It
will lead to a door key and a full perfume, then continue on the
path right. You'll come across a chest with a full restore and a
locked door. Once you unlock it, head up the path to soon find Kuro.
He has come to warn Makoto about how dangerous this place is, and
says they should just leave now and live normal lives. Of course,
Makoto will realize this isn't Kuro; just another monster.
Mini-Boss: Huojin
Attacks: Thunder Strike
EXP: 20000
Gold: 500
Items: High Potion
It is killed simply, just like the others.
When Makoto sees the chest, she realizes this is what was killing
the others, but knows that there is no other way; she opens it and
the bomb explodes. By this point, Usagi has been traumatized into
silence by her friendfs deaths. Go to the next room.
Hotaru sees her door and Chibiusa tries to prevent her, but Hotaru
is adamant on going ahead. Prepare yourself before going through.
Area: Trial of Saturn
Enemies: Yei (EXP: 2500, Gold: 30), Taku (EXP: 3000, Gold: 31),
Yukio (EXP: 2000, Gold: 40)
Open the chest for a full restore and continue to the next room;
open the next two chests (full perfume and a seed of mana) and head
left to the next screen. Take the second path from the top that
heads right (the rest lead to nowhere), and then go through the
door. Open the chest for a full restore and continue north to find
Professor Tomoe.
Hotaru will ask what her father is doing down here, and he said he
came to say he's sorry for putting his work before his own daughter.
Hotaru says she'll forgive him, but not until Wiseman is no longer
corrupting him. However, soon Hotaru will realize this isn't her
father.
Mini-Boss: Fintan
Attacks: Death Circle
EXP: 20000
Gold: 500
Items: High Potion
One Silence Glaive Surprise, and it'll bite the dust.
When Hotaru sees the chest materialize, she decides not to even
bother opening it and begins to leave the room. However, she doesn't
get far before a monster teleports behind her and stabs her.
Chibiusa has an outburst, but it'll be time to move on to the next
screen. Take the path going left for five full restores, then go
right to arrive at the next room.
Chibiusa, although briefly shocked, is ready to go through her door.
But, Usagi just can't let her go in there and says that everyone
else dying has been nothing but a mistake. Once Haruka quiets her
down, Mamoru will notice that there is a second door that will take
them to Chibiusa's room. Once Mamoru convinces Usagi that he has to
go with Chibiusa, it'll be time for the next trial. Get ready...
Area: Trial of Chibimoon and Earth
Enemies: Tadako (EXP: 4500, Gold: 30), Umeko (EXP: 3000, Gold: 30),
Sumi (EXP: 2500, Gold: 30)
Chibiusa will notice that this place looks like her home in Crystal
Tokyo and will hear Neo Queen Serenity calling for help. Take the
path going right to soon find three chests (full perfume, full
restore, rainbow storm), and then take the path up. Head left on
this screen to find a pink switch, then go back to the red curtains
to see they have opened. Once you go through them, you'll find Neo
Queen Serenity. Chibiusa will ask what she is doing here, but the
Queen will just beg for help. Examine the middle plant on the right
side of the room, and then open the new chest for a door key. In the
next room, you'll find King Endymion.
Mamoru will be a little surprised to see his future self, and King
Endymion calls him a useless king for letting Neo Queen Serenity
give up her powers to stop aging; thus, the world is completely
defenseless. Mamoru counters by saying to him that they are fighting
for a world that won't need defending, and Chibiusa will see through
the illusion of King Endymion.
Mini-Boss: Paytah
Attacks: It wont live long enough to use one.
EXP: 20000
Gold: 500
Items: High Potion
Sailor Chibimoon and Tuxedo Kamen are strong enough to kill this
boss. That speaks for itself.
Once the chest appears, Chibiusa opens the chest, but Mamoru pushes
her away before the bomb goes off, and is vaporized in the process.
Upon seeing this, Chibiusa will try to run away to Usagi, but the
monster that killed Hotaru will come by to kill her as well. Once
Usagi realizes both her future daughter and husband are murdered,
she'll say this all must be a dream; but, the remaining Senshi will
give her the strength to continue.
In a room further away, Kuro, Tomoe, Black Lady, and Mistress 9
stand by a massive black crystal. Kuro will ask Tomoe why he looks
so tired, and he will say those girls managed to best him. Black
Lady will taunt Kuro before fading back to Usagi.
In the next room, Haruka gets ready to go through her door and she
says bye to Michiru. Michiru, not one to take this lying down,
forces herself through Haruka's door by sheer force of will, but not
before telling Rei to make sure to have Usagi continue.
Area: Trial of Uranus and Neptune
Enemies: Mayako (EXP: 3500, Gold: 40), Zinan (EXP: 3750, Gold: 30),
Yogi (EXP: 4000, EXP: 30), Midori (EXP: 3200, Gold: 30)
Haruka was expecting Michiru to make it through, with Michiru saying
it was because Haruka's good bye was lousy. Go north to reach the
next screen, then head left to find a chest (full perfume x 2), and
continue down. Get the seed of life, and head to the next chest for
two super potions before continuing on. Head left for a while and go
up into the cave mouth to find another healing fountain and a pair
of stairs. Head up the stairs for a door key and a healing rain x 3,
then leave the cave and follow the path west to find a door to
unlock.
The couple will find a copy of Haruka, and it will try to lecture
the real Haruka; safe to say, it doesn't work.
Mini-Boss: Enki
Attacks: Rock Throw
EXP: 20000
Gold: 500
Items: High Potion
It never stood a chance.
Haruka tries to send Michiru away so she can open the chest, but
Michiru is here with her to the bitter end; so, Haruka opens the
chest, and both are caught in the blast. Go to the next room.
Rei promises Usagi she will be back, and it will be time for the
final trial.
Area: Trial of Mars
Enemies: Keiko (EXP: 3000, Gold: 60), Jiro (EXP: 4013, Gold: 48)
After Rei muses over the Death Buster's love of volcano's, go north
to find a chest with two super potions, then continue the trek
north. Grab the full perfume in the chest and take the left path
going up for a seed of strength and the right path going up for a
door key; now carry on to the next screen. Open the door and head
forward to talk to Yuuchirou.
Rei asks what he's doing here, and he says that Kaorinite, against
all logic, brought him here. Of course, soon this nonsense will be
cut short.
Mini-Boss: Huo
Attacks: Fire Blast, Dark Fire Blast
EXP: 20000
Gold: 500
Items: High Potion
Use Mars Flame Sniper. Twice. Fight over.
Rei decides to ignore the chest and begins to walk back to Usagi,
but then quickly turns around to frag the monster before it can
attack. Go back to Usagi, and she will be thrilled that Rei came
back. However, Rei will be struck down by a bolt of lightning from
Kaorinite (you really got to admire this woman's determination).
However, Rei incinerates Kaorinite with a final Mars Flam Sniper,
and Rei will die soon after.
Scene 8: In the name of the Moon, my friends, and the whole
universe, I will punish you!
Area: Infinity Academy
Usagi will begin to mourn all of her friends, her will finally
shattered, but Queen Serenity will contact her. She will reveal that
she is Usagi's past life's mother, and will give her the strength to
fight on. Make your final preparations, fellow Moonie; the final
battle is through that door. After a while of walking, you will find
Tomoe.
Professor Tomoe welcomes her and Kuro asks why Usagi is alone. Once
he hears it's because they all died, he is rendered speechless.
Tomoe rubs their deaths in her face, and then he has Black Lady and
Mistress 9 step toward the black crystal. When Tomoe tells Kuro to
walk to the crystal, he goes berserk and stabs Tomoe, forcing
Wiseman's Spirit out of him. Once the room shakes, Wiseman will say
Chaos will soon be here, and Kuro will strike down Wiseman, Black
Lady, and Mistress 9. Of course, it becomes apparent that this has
done nothing to stop Chaos, and Mistress 9 will fire a blast of
energy at Kuro, flooring him. As Chaos begins to awaken, Kuro will
reveal that Sailor Moon is actually the other Moon Child (not the
Moon Child; just the other one). You see, that test at the very
beginning of the game was checking to see if Serenity was the Moon
Child! Kuro will then give Usagi the last of his strength, it will
be time for the final battle!
Ready? GO!
Final Boss: Chaos
Level Recommended: 57 - 60
Attacks: Death Circle, Evil Glory
EXP: 20000
Gold: 500
Items: High Potion
For a fight this epic, it will be seriously difficult, right? Well,
no. You see, Chaos's attacks only do about 300 damage each, but on
the other hand, you have a lot of hit points to deplete to end this.
So, make sure to keep your HP and SP up, cause this takes a while.
With Chaos banished, you'll- whoa, what...
Area: ???
Usagi will be on her own, reflecting over her victory. However, her
friends will appear behind her and congratulate her for defeating
Chaos. Michiru will say that Kuro used the last of his power to
bring everyone back, but unfortunately, Setsuna and Kuro are gone
for good. Usagi will then run over to embrace Rei, crying, and we
fade to white.
Epilogue: Rest east, heroes...
Area: Various
Usagi will begin to narrate over what has happened, saying that
everyone has gone back to living a normal life.
Usagi and Mamoru are in the park, and they are soon joined by Haruka
and Michiru; Usagi looks away from them embarrassed...
At Yekohema Library, Ami is speaking with Mr. Socartes...
Rei is at the Hikawa Shrine, staring into a fire, which soon bursts
and blackens her face...
Makoto and the old woman she met in Kuro's home village are
cooking...
Minako and Motoki are at the arcade, and Minako seems to be talking
to him about something important...
Luna and Artemis are in Usagi's room, apparently now smitten with
each other.
In front of Usagi's school, Naru and Umino have fallen in love, and
Usagi soon walks in on them...
At the graveyard, the Senshi (and Mamoru) have gathered at the
graves of Kuro and Setsuna...
In Crystal Tokyo, Chibiusa has gone back to her parents...
At Hotaru's house, Hotaru and her father are patching things up...
At a gathering in Usagi's house, she'll say they always meet when
they can; that Michiru and Haruka are at a new school (good thing,
since they killed all of the staff at the previous one); Hotaru is
nursing her father back to health; while she herself is, in her own
words...
gI'm Tsukino Usagi, 14 years old. I'm a bit rash and a crybaby. But,
actually, I'm an agent of love and justice; Pretty Sailor Soldier,
Sailor Moon!h
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